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Subject: The Battlefield rules are online! rss

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amanwing
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http://www.gf9-dnd.com/Docs/Dust/DTBattlefield.pdf
http://www.dust-tactics.com/
it is exactly like they said. It is Tactics without a grid. No warfare replacement. But it sounds great and i will test it on Saturday
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Martin Larouche
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To me, it is EXACTLY the Warfare replacement. They won't need Warfare anymore. They'll let it die in favor of Battlefield.
Might take a year or two, but Warfare's looking like the dodo right now.
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Kriegschatten
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deedob wrote:
Might take a year or two, but Warfare's looking like the dodo right now.


Honestly, Dust as a whole is looking like a dodo right now.
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Robert Wyant
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These Rules are Awesome!!!!

DUST is Better than Ever and the dust community is growing in leaps and bounds! It's not to late to turn around and play this great game guys!

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fightcitymayor
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Kriegschatten wrote:
deedob wrote:
Might take a year or two, but Warfare's looking like the dodo right now.
Honestly, Dust as a whole is looking like a dodo right now.
OMG DUST IS TOTALLY THE WORST GAME EVAR!!!

MikeWyant wrote:
These Rules are Awesome!!!!
DUST is Better than Ever and the dust community is growing in leaps and bounds! It's not to late to turn around and play this great game guys!
OMG DUST IS TOTALLY THE BEST GAME EVAR!!!


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amanwing
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And this is right from their facebook page for all the warfarers:
We're working on new cards for Warfare Johan. In fact, I just got a batch of Babylon KickStarter cards for conversion from Tactics to Warfare this morning.
and:
Gregory Withrow Arman, are you asking if the Battlefield platoons are usable in Warfare? If so, then now. Warfare is getting it's own new platoons.
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Super Cruz

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Dust reminds me of a crazy but Hot Ex-girlfriend. So Dang sexy and fun you cant stay away but absolutely "coo-coo for cocoa puffs" sometimes.
ha!
 
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Super Cruz

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amanwing wrote:
http://www.gf9-dnd.com/Docs/Dust/DTBattlefield.pdf
http://www.dust-tactics.com/
it is exactly like they said. It is Tactics without a grid. No warfare replacement. But it sounds great and i will test it on Saturday


Yea, read the Battlefield rules and they are pretty much the same as Warfare...How is this not a Warfare replacement?
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David Stahler Jr.
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SuperCruz wrote:
amanwing wrote:
http://www.gf9-dnd.com/Docs/Dust/DTBattlefield.pdf
http://www.dust-tactics.com/
it is exactly like they said. It is Tactics without a grid. No warfare replacement. But it sounds great and i will test it on Saturday


Yea, read the Battlefield rules and they are pretty much the same as Warfare...How is this not a Warfare replacement?


It's the same rules (turn structure, unit stats, special abilities, etc.) as Tactics, just without a grid. It does have suppression rules that are similar to Warfare's, but I'm not seeing how the two are "pretty much the same." There's no Command Phase, initiative is very different, as are the reaction and suppression rules, unit activation is totally different, etc.
 
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Johan Örtman
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Wheelockian wrote:
SuperCruz wrote:
amanwing wrote:
http://www.gf9-dnd.com/Docs/Dust/DTBattlefield.pdf
http://www.dust-tactics.com/
it is exactly like they said. It is Tactics without a grid. No warfare replacement. But it sounds great and i will test it on Saturday


Yea, read the Battlefield rules and they are pretty much the same as Warfare...How is this not a Warfare replacement?


It's the same rules (turn structure, unit stats, special abilities, etc.) as Tactics, just without a grid. It does have suppression rules that are similar to Warfare's, but I'm not seeing how the two are "pretty much the same." There's no Command Phase, initiative is very different, as are the reaction and suppression rules, unit activation is totally different, etc.


Yup, Warfare is the greater miniatures system imo. Perhaps Battlefield has some good points to it, but I for one am staying with Warfare when it comes to playng Dust as a minis game.
 
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K G
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MikeWyant wrote:
These Rules are Awesome!!!!

DUST is Better than Ever and the dust community is growing in leaps and bounds! It's not to late to turn around and play this great game guys!



not sure how its growing in "leaps and bounds" when it has had such a screwy problem with promotions and distrobution for the last 4 years that its has had to rely on the PLAYERS to get the word out about it , AND has spent the last many months burning bridges with a lot of those players , which means fewer people to promote the game and get people interested .

previously existing groups may gain a few , but when they pretty much **** on people like LEVI , and others like him , that were the ONLY people pushing the game in their respective cities/states , they lose access to entire gaming markets .

but i guess your point ignores that inconvenient truth , and just hopes the rest of us will be good little sheep to , and join the rest of the herd and follow them over the cliff ?
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Pawel
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Has someone tried the rules yet? Curious how badly they've screwed it.

At a glance, it doesn't look promising, tanks can't move thru enemy infantry? Not a big fan of reaction and suppression.

Got to say I like the layout.
 
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Euen McMurry
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razielpawel wrote:
Has someone tried the rules yet? Curious how badly they've screwed it.

At a glance, it doesn't look promising, tanks can't move thru enemy infantry? Not a big fan of reaction and suppression.

Got to say I like the layout.


Talk about going in with preconceived notions.

Anyways, yes, I have tried Battlefield several times and I've enjoyed it. It's a nice balance between Tactics and Warfare - a happy medium, so to speak. Warfare is still my preferred ruleset, but I would be more than happy to play Battlefield again.
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Dave Smith
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razielpawel wrote:
Has someone tried the rules yet? Curious how badly they've screwed it.

At a glance, it doesn't look promising, tanks can't move thru enemy infantry? Not a big fan of reaction and suppression.

Got to say I like the layout.


Well, you'll be pleased to know they haven't screwed it, it plays smoothly, the suppression works with no fuss or complications, and units are statted and behave as you would expect.
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amanwing
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Battlefield is better then i thought. After the first game I was sure I will continue playing warfare. After some more games there is no need of warfare for me and my friends anymore.
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K G
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amanwing wrote:
Battlefield is better then i thought. After the first game I was sure I will continue playing warfare. After some more games there is no need of warfare for me and my friends anymore.


which is exactloy what BF wants ; an end to warfare , you prove my points exactly !
 
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James Hiers
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GrandInquisitorKris wrote:
amanwing wrote:
Battlefield is better then i thought. After the first game I was sure I will continue playing warfare. After some more games there is no need of warfare for me and my friends anymore.


which is exactloy what BF wants ; an end to warfare , you prove my points exactly !


No, actually he doesn't. He "proves" some people are finding out that Battlefield is a good game and worth playing, and then deciding whether or not to stick with or play DW. BF is a business (and only the distributor), and if DW is making money (which is seems to be for now) they (and DS) will continue to support it -- as they are now and for the foreseeable future. What does the future hold -- no one knows for sure, but the sky isn't falling.

Just play whichever game and version you like, and be happy that there are three games in one, which can draw even more players. Which it is: almost one thousand backers on KS, which is gratifying.

I swear it seems some of you would piss into a glass of water just to say it tastes bad.

Cheers!
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K G
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KiltedWolf wrote:


No, actually he doesn't. He "proves" some people are finding out that Battlefield is a good game and worth playing, and then deciding whether or not to stick with or play DW. BF is a business (and only the distributor)......

so ........other than FFG , when THEY had Dust Tactics , how many companies who are "only the distributor" also rewrite the rules from the ground up , and create their own rules from the ground up ......like BF did with 2nd ed and battlefield ? or did you not know that they were the ones pulling the strings, and that Paolo and Oliver are apparently just figure heads now who are expected to nod and wave when BF tells them to ?

remember , it was BATTLEFRONTS playtesting group and rules design that went into second ed and battlefield , NOT the work of the playtest group that OLIVER had put together , that was apparently just a waste of time for all involved .
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Cygnus 2112
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Sounds like someone is a little bent about the play test process that happened. That doesn't mean the new V2 rules are bad, just not the direction you thought they should head. I am going to give the V2 rules a try...perhaps I will stick with V1, we will see.
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Pawel
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Yes Iam a bit biased because I didn't like how battlefront handled the franchise, and that was my impressions after reading the book... Maybe I was wrong, I would be glad if I was, definitely gonna try to have a game soon, but unfortunately everyone at my club moved on to different games.

Hopefully new rules will be received positively and dust will become more popular.
 
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K G
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Cygnus2112 wrote:
Sounds like someone is a little bent about the play test process that happened. That doesn't mean the new V2 rules are bad, just not the direction you thought they should head. I am going to give the V2 rules a try...perhaps I will stick with V1, we will see.


i wasnt the only one that got a little upset about HOW the playtesting went , but i am also getting tired of people saying BF is JUST the distributor , they are NOT , they RE-wrote the game , NOT Paolo , and NOT Oliver .

as for the rules , i didnt like the new rules when GW used most of them , so i dont see the point of using them now JUST because its BF .
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James Hiers
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Ok, I'll concede that BF is more than just a distributor now -- during playtesting it was a very collaborative effort between us and DS, and I assumed BF was really just the middleman. In hindsight, BF has had more input as an established miniatures company (like them or not) -- but Paolo and Olivier are still very much in control. Battlefield is much closer to what Paolo and Olivier had first intended for a gridless version of DT.

I don't care for some of the changes to DT (LoS is a sore point with me now), and will be concentrating more on Battlefield now. The points system was revised to be similar to v1, which I agree with. The Pacific battles and Japanese are just over the horizon now. I am a fan of the new campaign books, and the more a la-carte purchasing because I prefer to buy what I like, as I like.

Bottom line, we still have three-games-in-one, and two versions, that we can all enjoy. And after a very rocky period, it appears there is a resurgence happening. Not everyone can be pleased but we should all be happy that the game is remaining viable.

Cheers!
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K G
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KiltedWolf wrote:
Ok, I'll concede that BF is more than just a distributor now -- during playtesting it was a very collaborative effort between us and DS, and I assumed BF was really just the middleman. In hindsight, BF has had more input as an established miniatures company (like them or not) -- but Paolo and Olivier are still very much in control. Battlefield is much closer to what Paolo and Olivier had first intended for a gridless version of DT.


seems more like BF has the ONLY input here
 
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