Chaddyboy
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Here are the final results of the expansion design contest for Nations! The first part of the results were the randomized winners, here are the selected winners that will each receive a copy of Nations: The Dice Game. The number of winners was supposed to be 3, but as both the number of entries and the quality of entries was higher than we had hoped for we finally decided to select 6 winners (from 5 entries... see below). This increase allowed us to finally reach a decision.

Thank you to all who have made suggestions and commented! We are very likely to be using elements of many more entries than the ones we selected here, but these are the ones that opened up the most interesting new design space for us for the expansion. Our hope is that the help we received through this competition will cut down the development time of the expansion by a year or more and will make it a lot better. Thank you!

The winners are:
orlando lopes de sa
Belgium
Brussels - Belgium
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Richard Ham
United States
Washington
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CLICK THIS BEAGLE if you're looking for in-depth gameplay video run-throughs! :)
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Krister Dahlgren
Sweden
Gävle
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Nils
Germany
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Jason Farris
United States
Medford
Oregon
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There is a duck in every game. You may not see it, but it's there.
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Brice Coullaut
France
Saint-Herblain
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Details and links about each of the entries, in the order they were submitted:

Entry 54 by orlopesdesa, Splendor-style goals
Goals that are displayed at the start of the game (or age as per the suggestion), taken automatically when fulfilled, and not replaced. Works very well in Splendor, has a high potential for creating interesting experiences through very small additional complexity and time.

Entry 65 by rahdo,
Cooperative version

We have not been thinking along these lines during development (full focus on adversarial interaction), so it was an eye-opener. Many different directions that can be taken along these lines.

Entry 105 by kadavriak,
Interactive card effects

Many interesting suggestions for interactive card effects.

Entry 123 by catchy,
Temporary change that players end

The example developed with help from Smilinbrax (that due to this help also receives a prize) is about a War having an effect until another War is bought. Conceptually it is an effect that temporarily blocks or changes something in the game until a specified occasion. This can be useful in many situations and significantly alter the game in interesting ways for a limited time.

Entry 138 by Parian,
Governments with flexible bonuses.

Adds the concepts of government, revolt and cultural sophistication in a seamless way. Adds additional structural interest to the books track.
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Zed TwoEggs
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yaay rahdo and company
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☆ ✧ ☆ ✧ ☆
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Looking at these stars suddenly dwarfed my own troubles and all the gravities of terrestrial life. I thought of their unfathomable distance, and the slow inevitable drift of their movements out of the unknown past into the unknown future. H.G. Wells
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Humankind has not woven the web of life. We are but one thread within it. Whatever we do to the web, we do to ourselves. All things are bound together. All things connect. Chief Seattle
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I bet I know what game will be Run Through next!
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Ryan Lorence Syfargo
Singapore
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Congrats to the winners!
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Jason Farris
United States
Medford
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There is a duck in every game. You may not see it, but it's there.
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Teamwork!
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Nils
Germany
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Smilinbrax wrote:
Teamwork!


thats what im talking about

@Lautapelit, Rustan & Co: Thanks for this wonderful contest!!
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Jerome Lapointe
Canada
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haha OMG Rahdo won!... and it's a game in his top 10 too... and very fitting he'd suggest a coop version.

Congrats to all winners!


On an unrelated note, maybe I'm weird but... everytime I see "Lautapelit" written... my brain decodes it as "Laura Petite". *shrugs*
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Nicola Gambetti
Italy
Bolzano
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And plastic for the Plastic Throne!
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No! This is not a board game, but Stanislao Moulinsky in one of his best disguises!
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Congratulations to the winners and thank you for the contest!
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Richard Ham
United States
Washington
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CLICK THIS BEAGLE if you're looking for in-depth gameplay video run-throughs! :)
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Doug Hook
United States
Lansing
Michigan
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"Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement. For even the very wise cannot see all ends."
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"I wish it need not have happened in my time," said Frodo. "So do I," said Gandalf, "and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us."
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congratulations. great ideas.
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Krister Dahlgren
Sweden
Gävle
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Cool, my ideas made it! Now get working with the dice game and expansion
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Eddie Meister
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Peoria
Illinois
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Congrats to the winners! thumbsup
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Jennifer Derrick
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Congrats!
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Steph Hodge
United States
New Hampshire
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Well, it's no Ginkgopolis...
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I love the idea of interactive and definitely governments! 0 raid makes sense so I am interested in trying that out...

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Federico Luison
Italy
Camisano Vicentino
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Congrats to the winners and thanks for the contest
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Rafael Hannula
Finland
Tampere
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The probabilistic nature of being
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Truthful speech, proper understanding, unselfish action
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Awesome !! Congratz to the winners

The expansion is going to be very interesting meeple
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Jandome Schryvers
Belgium
Bilzen
Limburg
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Congrats!
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Brice Coullaut
France
Saint-Herblain
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I am very happy to see that my work paid off, and I am very eager to test the Dice version of Nations !

Congrats to the other five winners, nice ideas
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Culp Smash
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Massachusetts
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Congrats, folks!
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orlando lopes de sa
Belgium
Brussels - Belgium
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I want to thank Lautapeli for the initiative, the winners and all those who participated. There should be more contests like these on BGG, giving all of us the opportunity to share ideas and designs.
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Well done Rahdo!
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orlando lopes de sa
Belgium
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Hi everybody,

Does anyone of the winners already received their copy of nations the dice game?
I'm asking this since the game is already published and I wasn't still contacted to receive my copy.

Cheers,
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Toni Niittymaki
Finland
Helsinki
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orlopesdesa wrote:
Hi everybody,

Does anyone of the winners already received their copy of nations the dice game?
I'm asking this since the game is already published and I wasn't still contacted to receive my copy.

Cheers,



Hi. Unfortunately the official publishing will be delayed till early 2015. Although some pre assembled copies were flown to Essen, the prize copies will be sent from the main stock that should arrive around new year.

Lautapelit.fi

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orlando lopes de sa
Belgium
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Hi Toni,

Thanks for your answer. I was just wondering if i had missed something.
Anyway, keep up the good work.

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Nils
Germany
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aargh soblue
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