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Subject: Scalability rss

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H C
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Hey I know this game is 2-5 players. But what number is it best with? And does it still work well at the extreme ends (2 players and 5 players)?

Hows it compare to TTR Europe in terms of scalability and complexity/depth?
 
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Billy McBoatface
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It works fine all the way from 2 through 5. Probably best with 4 but fine with all counts.

IMHO Europe's long ticket sorting reduces some luck of the draw, but I don't like the stations or the tunnels, so I prefer USA to Europe most of the time. My favorite is USA+1910 (but then USA and Europe are the only maps I've tried).
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Hmm, so it still works fine with just 2 players? Alright then.
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Max DuBoff
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It's pretty good for 2 as long as you're okay with a more "screw-you" kind of game (since double routes are not open).
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Charles Wohlganger
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Even though it's not supposed to be played this way, my wife and I allow double routes to be taken in two-player games. There can still be some "screw you" moments, they're just less frequent.
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Max DuBoff
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charek wrote:
Even though it's not supposed to be played this way, my wife and I allow double routes to be taken in two-player games. There can still be some "screw you" moments, they're just less frequent.


That sounds pretty uncompetitive...
 
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BTW can anyone comment on TTR vs TTR Europe's playtime? Is it the same or is one longer by more than 15 minutes?

I think TTR Europe has more trains, but I dont know about length of play.
 
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Charles Wohlganger
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MD1616 wrote:
charek wrote:
Even though it's not supposed to be played this way, my wife and I allow double routes to be taken in two-player games. There can still be some "screw you" moments, they're just less frequent.


That sounds pretty uncompetitive...


It still gets competitive, but it's usually more indirect, and blocks require more effort. It makes it have levels of conflict closer to Race for the Galaxy or Agricola as opposed to direct conflicts like chess or wargames. It turned our games from being a challenge to see who could complete any routes - a block often cost an opponent more points than anything it might cost you - to who could get the most expensive and efficient routes, and race to burn through trains before the other.
 
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Sven F.
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NowOrNever88 wrote:
BTW can anyone comment on TTR vs TTR Europe's playtime? Is it the same or is one longer by more than 15 minutes?

I think TTR Europe has more trains, but I dont know about length of play.


Same number of trains, no difference in playtime (as far as I have noticed but of course it goes faster playing a map you are used to than trying a new one).
 
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