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Subject: Play to Eradicate rss

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Storgar The Viking
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Hi all

This is a fun game but winning can be a bit on the easy side if you only play to cure the 4 diseases *edit: (depending on which characters you get)*, to make the game more of a challenge we play to eradicate. After having the game for quite a while we decided to systematically go through the characters and try to eradicate all 4 desieses. We have used to original events and the extra epidemic from on the brink. Below is a list of how many time it took to eradicate all the desieses with each pair of characters (we not done them all yet):

Medic & troubleshooter
5E = 1 game
6E = 1 game
7E = 1 game
Medic and containment specialist
5E = 1
6E = 1
7E = 1
Medic & Operations Expert
5E = 2
6E = 1
7E = 2
Medic & Dispatcher
5E = 1
6E = 1
7E = 3
Medic & Researcher
5E = 2
6E = 1
7E = 1
Medic & Archivist
5E = 1
6E = 4
7E = 1
Medic & Generalist
5E = 1
6E = 1
7E = 1
Medic & Epidemiologist
5E = 4
6E = 1
7E = 1
Medic & Field Operative
5E = 1
6E = 5
7E = 4
Medic & Quarntine Specialist
5E = 1
6E = 1
7E = 1
Medic & Contingency Planner
5E = 1
6E = 6
7E = 4
Medic & Scientist
5E = 3
6E = 1
7E = 4
Researcher & Generalist
5E = 3
6E = 7
7E = Failed 6x's so far
Researcher & Scientist
5E = 4
6E = Failed 10x's
7E = Not tried
Researcher & Troubleshooter
5E = 4
6E = 1
7E = 6
Researcher & Dispatcher
5E = 2
6E = 3
7E = 1
Researcher & Operations Expert
5E = 1
6E = 3
7E = 1

Thats about it so far, give it a go and see how you get on
 
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Hmmmm

If you're finding Pandemic too easy, are you sure you're playing it correctly? I often find people playing Pandemic incorrectly.

A list of common errors:
http://www.boardgamegeek.com/thread/300287/common-mistakes

Ahh though it sounds like you're only playing the game 2 player, which does make it a little easier than 4 players. But still, on 7 epidemics it should be a very tough game. Are you dividing the infection deck into 7 piles at the start of the game, then shuffling one epidemic into each pile?

By the way... the word is "diseases" shake
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Storgar The Viking
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Rainbow Snake wrote:
Hmmmm

If you're finding Pandemic too easy, are you sure you're playing it correctly? I often find people playing Pandemic incorrectly.

A list of common errors:
http://www.boardgamegeek.com/thread/300287/common-mistakes

Ahh though it sounds like you're only playing the game 2 player, which does make it a little easier than 4 players. But still, on 7 epidemics it should be a very tough game. Are you dividing the infection deck into 7 piles at the start of the game, then shuffling one epidemic into each pile?

By the way... the word is "diseases" shake


Hi thanks for response - yes we are playing correctly, you will notice most of the results above are using the medic who is by far the best when trying to eradicate as all cubes of a cured disease (sorry for spelling before - not my strongpoint) are removed by just moving through a city.

I agree that the game does get harder with more players, I have played with many combinations in 2,3,4 player modes, but I started compiling the list more recently and wanted to try 2 player modes 1st.

I do find that the way you play changes a little when you focus on eradication rather than just curing and sometimes having 7 epidemics actually helps as less actual places get infected - providing you can stop the outbreaks. Then when one is eradicated the cards keep coming back up so you get even less infections

When I have a list of extra results I will post them - I expect the number of games it takes to increase quite a bit with the other characters.
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Ha, well I guess some people are just naturally talented!

At my club most 4 player games I see lose 50% of 4 epidemic games and 90% of 5 epidemic games.

So, you focus on curing then eradicating, or you eradicate the diseases, then collect the cures?
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Storgar The Viking
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Focus at 1st is keeping diseases under control so we don't get outbreaks - hit the 3ers, I wont spend lots of time swapping cards - normally wait until a player has 3 of the same before spending time getting them from other players. Once a disease is cured try to eradicate quickly. I quite often get faced with a choice between cure a disease or eradicate a previously cured one - I almost always eradicate then cure the next one the turn after.
I never play with 4 Epidemics, only did that when I 1st got the game - to be honest that makes it harder to eradicate as more cities get cubes.
If you want groups to try eradicating in 4 player games start out by using the 'dream team' (medic, scientist, researcher, dispatcher) make sure the players fully utilise the abilities of them, for ex when a disease is cured the medic should run around it and the dispatcher should also make the medic run around it - cubes disappear fast that way. Get players to try 5 and 6 epidemics more often with the same characters so that they learn to use them well.
With the dream team you may well get lucky and be able to cure your 1st disease very quickly as the scientist only needs 4 and the researcher can just give cards so that is something to work out before any moves are planned. Also don't forget how the dispatcher can get players to be in the correct cities together much easier than they could on their own.
 
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But you don't want to wait too long for someone to randomly get 3 cards of the same colour, or else by that stage they may be at their max of 7 cards - of course it's even possible that someone can get to 7 cards without having more than 2 of each colour. I presume you avoid discarding unused cards at all costs?

And of course if you spend too long "fighting fires" and ignoring cure creation, then the player deck will run out.

A disease that can be eradicated early in the game is clearly not one that has many infection cards at the top of the deck, so it won't be much of an advantage to eradicate it. Sadly.
 
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Storgar The Viking
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I do agree that sometimes it can take along time to get 3 of the same colour - the scientist can wait for 2 as can cure with 4. If the researcher picks up 3 of the same then of course that opens it out to all the players as they would only need 2 and to get the cards from the researcher.

Eradicating a disease early is always worth doing, yes at the start a couple cities might be in the deck, however this saves ever travelling back to that part of the board which saves valuable moves, also more importantly if you get a new epidemic of that colour you don't get one, which is a major plus. I know that point is based on luck but with 6 epidemics odds are you will get 1 or 2 of that colour during the game.

Also if you have the medic/dispatcher combo and they happen to go after each other and lets say the player before them cures the disease, then its possible to remove the cubes in upto 8 cities over their 2 turns, yes a bit of luck would be needed for that, but even if there was disease in only 4or5 cities of that colour you would stand a good chance of eradicating between their turns and you could have a few city cards that just keep coming back up on an eradicated disease. This of course gets compounded when you eradicate the next one as well.

I agree that wasting cards is very sad and should be avoided if possible, however if you can for ex see that the scientist and researcher have 4 cards of that colour then you could afford to bin one if needed to collect more cards of an uncured disease.

I have had a few goes with the 4 player dream team I mentioned above to give results:
5E
won 1st game but had 3 cities with cubes at end
2nd game eradicated
6E
Eradicated 1st time - got a bit lucky and cured a disease in 1st round of turns.
7E
1st game won but not eradicated - quite a bit left on board
2nd game lost
3rd game eradicated on the very last turn of the game.
 
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Steve Duff
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Storgar wrote:
Hi all

This is a fun game but winning can be a bit on the easy side if you only play to cure the 4 desieses, to make the game more of a challenge we play to eradicate. After having the game for quite a while we decided to systematically go through the characters and try to eradicate all 4 desieses. We have used to original events and the extra epidemic from on the brink. Below is a list of how many time it took to eradicate all the desieses with each pair of characters (we not done them all yet):

(snip table)


I'm pretty confident that you've got some rules errors somewhere. At 6 epidemics, Pandemic is a very tough game just to win, let alone dong the "superwin" by eradicating all 4 diseases.

The fact that more often than not you are eradicating all 4 diseases on your first try says that there's something wrong.
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Kenneth Jenkins
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I've played 6 epidemics a couple times. With a nuclear engineer and 2 mechanical engineers. We got slaughtered.
I'm not questioning your technique or intelligence, but I'm incapable of fathoming how you're eradicating diseases on 7 epidemics. I've played probably a hundred or so games on the ipad with 7, and have maybe a 10% win record. I think I've eradicated 1 disease in 1 game.
Definitely check the rules, and if you're still winning, download it on the ipad and use the action recording feature to show how you're doing it, because I'm legitimately fascinated.


UnknownParkerBrother wrote:
Storgar wrote:
Hi all

This is a fun game but winning can be a bit on the easy side if you only play to cure the 4 desieses, to make the game more of a challenge we play to eradicate. After having the game for quite a while we decided to systematically go through the characters and try to eradicate all 4 desieses. We have used to original events and the extra epidemic from on the brink. Below is a list of how many time it took to eradicate all the desieses with each pair of characters (we not done them all yet):

(snip table)


I'm pretty confident that you've got some rules errors somewhere. At 6 epidemics, Pandemic is a very tough game just to win, let alone dong the "superwin" by eradicating all 4 diseases.

The fact that more often than not you are eradicating all 4 diseases on your first try says that there's something wrong.
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Storgar The Viking
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Hi sorry for late reply, been on holiday and had to set up stuff on computer bla bla.

I have recorded a video of a game for you to watch, if I playing wrong please let me know.

Here is a game with the Medic and Dispatcher, 6 Epidemics and all 4 diseases get eradicated. The game uses just the events from the original game - no expansions.
Sorry I didn't chat much in the video, my 1st time doing one.
If you have any questions please do post them and include a rough time in the video so I can check it out.

http://youtu.be/FkWKnNLIvs4

I did try to upload a video in the correct section but I not sure what to put in the video ID, tried the url and the name of the video on you tube but to no avail.
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Ken Bush
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At least with the old rules you have to draw cards one at time and discard down to seven immediately, without knowing what the next card is.
 
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Storgar The Viking
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klbush wrote:
At least with the old rules you have to draw cards one at time and discard down to seven immediately, without knowing what the next card is.


Fair point, it easy to sometimes forget that, for me anyway . I did a quick rewatch and there were only 2 occasions in this game where it occurred that a player had 7 cards before drawing and therefore needed to discard 2 cards. The 1st at min 14 the dispatcher used the resilient and the grant, since at that point if I had drawn 1 card I believe the resilient would have been used anyway so no real effect, The 2nd occasion was about min 24-25 where the dispatcher had a few cards from areas that had already been eradicated so it definitely wouldn't have made a difference.

Thank you for watching the video.
 
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Steve Duff
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klbush wrote:
At least with the old rules you have to draw cards one at time and discard down to seven immediately, without knowing what the next card is.


No, that's not true, the ruling from the beginning has always been that you draw both cards simultaneously, and only then enforce the hand limit. Re: Drawing cards.....Epidemic!

I watched most of the video, and everything seems ok. It's so lo-res though, can't really be 100% sure. Couldn't tell what cards you were playing, how many cubes you were picking up, or were on the board.

The outbreak at 15:50 sure looks like it would chain reaction to multiple cities, for example, but can't make out how many cubes were where.

For setup, I think everyone should deal out into stacks one at a time, it helps eliminate the clumps in the cards. IE, you cure a disease putting 5 blue cards together in the discard, next game you overhand shuffle a few times, several of those blue cards are still together, you then grab 6 or 7 cards for one pile and those blues are still stuck together. You draw your two cards in game, and bam, 2 blues, just what I needed.

Most of us just don't shuffle well, and this game is especially prone to it.
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Storgar The Viking
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I do apologise about the res - sadly its the best my old camera can do

The outbreak you mentioned I watch back closely, Essen had 3 cubes, London 2, New York 3. Madrid came up 1st so 1 cube then New York came up pushing London to 3 and Madrid to 2 as well as Montreal and Washington getting 1.

You make a valid point with shuffling - I do try to compensate by shuffling front and back mixed but more can always be done in that area.
 
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