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Subject: Good 4+ player games with a standard deck of cards? rss

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Robb
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What’s up Y’all,

I’ll be spending a couple days at the lake house with my wife’s family.
I’ll be bringing along a standard deck of cards.

Most of my card playing involves 2-player card games like Rummy and Cribbage.

Can any of you geeks recommend to me some good 4, 5, 6+ player games that can be played with a standard deck of cards? (You know, games like Hearts and Spades, et al.)

Thanks!!
 
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Nick Fisk
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Oh Hell.

(IKt's pretty much the same game as Wizard, but without the Wizards and Jesters).

There are a few different ways to play. I'll send you a quick rundown if you're interested.

Of course, Cribbage plays 4 pretty well. Partners, each player gets 5 cards and throws one in the box.


N.
 
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Ryan O'Rourke
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Our favorite card games are 4-5 player: Prediction/Estimation, Hoss, Pinochle, Bidwiz. 4 player is standard with a partner, 5 player is called cutthroat.

Sorry I won't be the best at explaining the rules, but I could make an attempt if you are interested.

Oh, some of my family love to play Hand and Foot, which is a 6 player game. It's entertaining but somewhat mindless. The others above are far more skillful.

Ryan
 
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D Weimer
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Oodles of options for four. For five, sheepshead all the way.

wookie1 wrote:
What’s up Y’all,

I’ll be spending a couple days at the lake house with my wife’s family.
I’ll be bringing along a standard deck of cards.

Most of my card playing involves 2-player card games like Rummy and Cribbage.

Can any of you geeks recommend to me some good 4, 5, 6+ player games that can be played with a standard deck of cards? (You know, games like Hearts and Spades, et al.)

Thanks!!
 
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Joe Grundy
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Take two decks.

Black Moriah / Black Bitch / Rickety Kate / Hearts is one good game.
Cooncan is a game of the rummy family.
Slaves and Masters which (like everything else) also had another name but that one I can't recall... the version we played was pretty endless but interesting anyway.
Oh Hell (as previously mentioned) also called Up and Down the River (I think)
 
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Yehuda Berlinger
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Pick up any of Sid Sackson's books on card games. Search Pagat. Of course, nothing beats bridge.

Yehuda
 
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Gary Heidenreich
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Second Sheepshead with five or six (dealer sits).
 
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If you want a fun "ungame," try Mao. People seem to be pretty polarized on that one though; it's either a love it or curse at it thing.
 
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Ed Holzman
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Do yourself a favor and visit http://www.pagat.com/ and see Sonja's geeklist on card games (http://www.boardgamegeek.com/geeklist/8124)

I would also suggest that you take at least two decks of cards.

My recommendations:

Bridge - no brainer
Calypso - requires four decks
Canasta - requires two decks and jokers, three decks plus jokers for six players
Contract/Progressive Rummy - (a public domain verstion of Phase 10)
Eleusis - requires two decks for four players, three decks for six players
Euchre - only uses 24 cards out of the standard deck
Hearts - I recommend blood on first trick, JD = -10 points
Pinochle - uses 48 dards, 24 cards each from two decks
Pitch - (there is a commercial variant named Pitch Six that is a bit easier to learn)
Rook - go to WalMart and buy a Rook deck, thank me later.
Sheepshead - listed here as Schafkopf, uses 32 card deck
Spades - parnership play only, solo play is less interesting
Whist - the forefather of Contract Bridge
Wizard - you can make a home version from one deck and eight "other" cards from a second deck or using jokers
 
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bop517 wrote:
Second Sheepshead with five or six (dealer sits).


Hell yes. Sheepshead with 5 or six.

Spades with four.

In either case, bring liquor.
 
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Adam Daulton
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Euchre is an excellent card game for 4 players. Espcecially when it is with two couples.
 
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Mark McEvoy
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I've always kinda liked 6-hand euchre (two teams of three players).

As for a 5-player game, I've recently been intrigued by Derek Carver's Fumf/Chinkway (available commercially as Farfalia).

http://pagat.com/invented/chinkway.html
http://boardgamegeek.com/game/11002


While not specifically asked-for... my favorite 3-player standard-deck game is David Parlett's Ninety-Nine. It's in the Oh Hell family.

http://pagat.com/exact/99.html
http://boardgamegeek.com/game/6688
 
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Swood
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My favorite standard deck of cards game is:

"Pitch" aka "SetBack"

The most common form of the game is played with 4 people in two teams, with partners sitting opposite each other.

Here is the complete story:

http://en.wikipedia.org/wiki/Pitch_%28card_game%29
 
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Double D
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Two decks and Canasta for 4.
Or three decks for 6.

Spades is a great single deck game.
 
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Brad Fuller
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but my vote in for Euchre
 
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Billy McBoatface
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I like Pinochle and Hearts. Both are trick-taking games that are more accessible than bridge to newcomers. Pinochle is for partners, hearts is not. I've played hearts with at least 5 players, and it's OK, and I think it works with 6 also, although it is best with 4.

You say you play gin. Look up contract rummy. It's a pretty fun variant that works fairly well in 4-6 player groups. It does take a while to play it though, you need to go through 7 hands.
 
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Charles Hasegawa
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Going to second Oh Hell. I love trick taking games with a screw somebody twist devil
 
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Andy Hunsucker
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Euchre is great for a standard deck game, but you can easily make a Tichu deck with the jokers from a 2nd identical deck to create the 4 special cards (2 jokers from each deck). Rules are online, as well. If you can sacrifice the jokers from a 2nd deck, Tichu is my choice, with Euchre as an alternative.
 
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Steve Bernhardt
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Sheepshead for 5, plays great with 3 also. Avoid if you have 4.
 
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Rachel Wolfe
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This Indiana girl votes for Euchre, of course.

Another one my family plays often with four: a Contract Rummy variant called "May I?" The rules are on Pagat.

http://www.pagat.com/rummy/ctrummy.html

One rule included there that we ignore: "You may not lay off before or on the same turn in which you meld." (We say you can't lay off before you meld, but you CAN lay off on the same turn.)
 
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Neil Palfreyman
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How about Go, Johnny, Go Go Go Go?

.......

MIKE:
Oh come on! Let’s have a game of Go Johnny Go, Go, Go, Go!

MR BEST:
Fine idea, young sir!

MIKE:
I’ll just sort through these…

DOC:
I don’t know that one, either!

MIKE:
Oh, everyone knows Go, Johnny, Go, Go, Go, Go!

DOC:
Well, I don’t!

MR BEST:
You do! It’s like a cross between Hoover and Eight Men Down!

DOC:
Well I don’t know how to play those either!

MIKE CHUCKLES.

MR BEST:
It’s alright. We’ll just have to explain the rules to you, then.

MIKE:
It’s very simple…

MR BEST:
Jacks are worth ten, kings are worth three.

MIKE:
Apart from one eyed jacks which are wild cards!

MR BEST:
We’ll come to those in a minute.

MIKE:
Round one you get a hand of nine, round two a hand of seven…

MR BEST:
Now, two’s a wild card…

MIKE:
But we’ll come to those in a minute!

MR BEST:
Apart from diamonds which retain their face value…


MIKE:
Except the king of diamonds, obviously.

MR BEST:
Obviously! We play in sequence unless you can match a pair…or play a card in ascending or descending order.

DOC IS GETTING THOROUGHLY CONFUSED AT THIS.

MIKE:
And that’s a Go, Johnny, Go, Go, Go, Go.

MR BEST:
You stand up, pick up all the cards on the table and shout “Go, Johnny, Go, Go, Go, Go!”

MIKE:
The winner is the man with the most tricks after fifteen hands…

MR BEST:
You’ll pick up the rest as we play. Shall we say….a pound a round?

DOC:
I’m not really sure how to start…

MR BEST:
Well, just put a card on the table.

MIKE:
Come on!

MR BEST:
Hurry up, Doc!

DOC PUTS A CARD DOWN. MIKE AND MR BEST LOOK AT IT.

MIKE:
A three?

MR BEST:
You can’t lead with a THREE!

MIKE:
This is Go, Johnny, Go, Go, Go, Go, not Bamalama-Fizz-Vaj!

DOC:
Sorry.

MR BEST:
Start again!

 
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Tom
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Skitgubbe!

Well, we play the American version, mostly like this:

http://www.mbinde.com/games/skitgubbe.html

When you get up to six people, try double-deck.
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Mark McEvoy
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To the Sheepshead-suggesters: What is most commonly considered the 'standard' rules? It's a little frustrating to read at Pagat a whole bunch of "Some groups do this, some groups do that..." - ideally, I'd love to see a page of concise rules I can print off and have as a definite reference, rather than a page of wishy-washy options ("table rules specify whether..." "Two methods..." "Some groups...")
 
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Amy
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Another vote for Euchre. Well, Michigander, got to.
My parents play Setback with their friends now instead of Euchre. I've never played it but they seem to like it.
You mean people play Up and Down the River NOT as a drinking game? My only experiences with this game, and this has happened more than once, mind you, is this. Me hosting a party in high school. I'm making the rounds like a hostess does, and I walk into the kitchen where about 8 people are sitting around the table with shot glasses and cards. "Hey!" they say. "Come sit with us! We're playing Up and Down the River!" Me: "Wassat?" Them: "Oh, just sit, we'll explain it to you." I sit...and by some "convenient" means, every single play I am able to make is the losing one, and I have to drink the shot. They told me afterwards (days afterwards, after the party and the upchucking) that the cards I had really were that bad, but to this day I'm suspicious!

Oh, and I have to this day no idea how it's played
 
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500 -- it's like Euchre with an auction, and it supports 5 players from a standard deck.
 
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