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Subject: Modern/near future warfare rss

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Theron Seckington
United States
St. Louis
Missouri
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Hey all, I'm planning a homebrewed megagame-style event for some friends and I realize I don't know enough about how modern warfare is represented by hex-and-counter style games. Since I'm planning something for friends only I'm not too proud to steal outright and I reach out to you now for advice: I'm looking for a robust combat system to handle a near future conflict.

The ideal candidate system:
-Doesn't require a PhD in Military Science to understand
-involves dice
-Uses a hex map
-involves American military units
-handles combined arms (tanks, mechanized infantry, fighters, bombers, destroyers, carriers, submarines)
-is still in print

I'm happy to answer questions and provide clarifications. Thanks in advance!
 
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Lane Taylor
United States
Tucson
Arizona
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Neuroshima Hex!...tons of expansions and options.

Although for a homebrew, you might look at Imperial Starfire. You can download the system (not free, but there are a lot of freebies there) from their homepage. It's a pretty good system for fighting fleets of ships in space. It could easily be adapted to simulate a surface combat, though. I think there are even downloads to make your own counters there.
 
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Michael Carter
United States
Marion
Iowa
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Next War: Korea is the first in the Next War series from GMT that's designed to simulate potential near future conflicts. It's not a simple system, though you can play with the basic or advanced rules. Next War: Taiwan and Next War: India/Pakistan are in the works.
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