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Star Trek: Attack Wing» Forums » General

Subject: The Vulcans' Pacifist Ship (As in, you will be pacified.) rss

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Dan Wilson
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Manitoba
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Because I could

Resource: Flagship Independent (Klingon) (10)

D'Kyr (26)
Tavek (2)
Flagship (0)
Vulcan High Command 2xTech (5)
B'Elanna Torres (5)
Sakonna (2)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Cold Storage Units (5)
Cold Storage Units (5)
Cold Storage Units (5)
Cold Storage Units (5)
Cold Storage Units (5)
Cold Storage Units (5)
Ship SP: 85

Total Build SP: 95

Generated by STAW Builder
http://www.dracossoftware.com/STAWHome.html


What other wacky combos are there?
 
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Thomas Blackwell
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hmmm. How are you getting the Talent? Fed flagship doesnt have it.
 
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Skyguard
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Conphas wrote:
hmmm. How are you getting the Talent? Fed flagship doesnt have it.


Dracossoftware.com/STAWHome.html says Tavek has a talent. However I don't think he does.
 
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Dan Wilson
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Skyguard wrote:
Conphas wrote:
hmmm. How are you getting the Talent? Fed flagship doesnt have it.


Dracossoftware.com/STAWHome.html says Tavek has a talent. However I don't think he does.


Ah well, then therein lies the issue haha.

Get rid of Paris, switch to klingon independent flagship or switch to Soval but still drop paris.
Updated first post to compensate.

More Shenanigans:
List Name

Resource: Flagship Independent (Fed) (10)

Rav Laerst (26)
Toth Gor (4)
Flagship (0)
B'Elanna Torres (5)
Sakonna (2)
Dorsal Weapons Array (0)
Dorsal Weapons Array (0)
Dorsal Weapons Array (0)
Dorsal Weapons Array (0)
Dorsal Weapons Array (-)
Dorsal Weapons Array (-)
Dorsal Weapons Array (-)
Dorsal Weapons Array (-)
Dorsal Weapons Array (.)
Dorsal Weapons Array (.)
Dorsal Weapons Array (.)
Cold Storage Units (4)
Cold Storage Units (4)
Cold Storage Units (4)
Ship SP: 49

Total Build SP: 59

Generated by STAW Builder
http://www.dracossoftware.com/STAWHome.html

I think I broke the cost calculator lol. Doesn't like 0, prints it as 1, and costs it at 70.
 
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Roy Stephens
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For silly torpedo shenanigans (and of course, assuming you have access to 4 Sutherlands... if not, adjust to other torpedoes accordingly):

Gor Portas
Dominion Flagship
Thot Gor
Sakonna
Cold Storage Unit
Photon Torpedoes (Fed cost 3, reduced to 1 from Capt and crew)
Photon Torpedoes (Fed cost 3, reduced to 1 from Capt and crew)
Photon Torpedoes (Fed cost 3, reduced to 1 from Capt and crew)
Photon Torpedoes (Fed cost 3, reduced to 1 from Capt and crew)
Secondary Torpedo Launcher (4+1-3=2)
Secondary Torpedo Launcher (4+1-3=2)
Secondary Torpedo Launcher (4+1-3=2)
Secondary Torpedo Launcher (4+1-3=2)
Dorsal Weapons Array (free)

59 points. Plenty of room for a support ship

The idea is: One torpedo volley can be followed up by up to 4 secondaries, if necessary. Otherwise, each torpedo shot gets an accompanying secondary shot. Free Dorsal Array to fill out the odd numbered slot. Can also be subbed with Gor Portas' torpedoes for 2 points, which would be 61 build cost... still plenty of room for support craft. Maybe something flown by Kira Nerys to hand out free TLs so that the GP never has to actually TAKE that action and can always get free scan and BS for maximum payoff on torpedo hits.

Not sure how useful it would be (or feasible, based on the need to have 4 Sutherlands...) but, still could be a hoot for casual play where cards can be proxied.
 
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Justin Gould
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Multiple Secondary Torpedo Launchers cannot be used consecutively.

http://www.boardgamegeek.com/wiki/page/STAW:Secondary_Torpedo_Launcher
 
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Roy Stephens
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gotg wrote:
Multiple Secondary Torpedo Launchers cannot be used consecutively.

http://www.boardgamegeek.com/wiki/page/STAW:Secondary_Torpedo_Launcher


Well... sh*t. So, just throw more cheap torps on it and get 4 more points back on your build.
 
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Dean Gibson
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Good catch! I'll look into this bug. Thanks Dan! Will correct Tavek also.

-Dean


Rahe Stone wrote:
Skyguard wrote:
Conphas wrote:
hmmm. How are you getting the Talent? Fed flagship doesnt have it.


Dracossoftware.com/STAWHome.html says Tavek has a talent. However I don't think he does.


Ah well, then therein lies the issue haha.

Get rid of Paris, switch to klingon independent flagship or switch to Soval but still drop paris.
Updated first post to compensate.

More Shenanigans:
List Name

Resource: Flagship Independent (Fed) (10)

Rav Laerst (26)
Toth Gor (4)
Flagship (0)
B'Elanna Torres (5)
Sakonna (2)
Dorsal Weapons Array (0)
Dorsal Weapons Array (0)
Dorsal Weapons Array (0)
Dorsal Weapons Array (0)
Dorsal Weapons Array (-)
Dorsal Weapons Array (-)
Dorsal Weapons Array (-)
Dorsal Weapons Array (-)
Dorsal Weapons Array (.)
Dorsal Weapons Array (.)
Dorsal Weapons Array (.)
Cold Storage Units (4)
Cold Storage Units (4)
Cold Storage Units (4)
Ship SP: 49

Total Build SP: 59

Generated by STAW Builder
http://www.dracossoftware.com/STAWHome.html

I think I broke the cost calculator lol. Doesn't like 0, prints it as 1, and costs it at 70.
 
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David Griffin
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Rahe Stone wrote:
Because I could

Resource: Flagship Independent (Klingon) (10)

D'Kyr (26)
Tavek (2)
Flagship (0)
Vulcan High Command 2xTech (5)
B'Elanna Torres (5)
Sakonna (2)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Photonic Weapon (1)
Cold Storage Units (5)
Cold Storage Units (5)
Cold Storage Units (5)
Cold Storage Units (5)
Cold Storage Units (5)
Cold Storage Units (5)
Ship SP: 85

Total Build SP: 95

Generated by STAW Builder
http://www.dracossoftware.com/STAWHome.html


What other wacky combos are there?


Aren't you being kind of optimistic on the number of turns your ship is likely to survive in combat? I kind of like the never reenable a torpedo thing but wow.
 
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