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Eldritch Horror: Forsaken Lore» Forums » General

Subject: the white ship... (spoiler) rss

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D D
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A nasty nasty ongoing rumor mythos card. It came out right at the start of the game. Only one clue token sitting on the board (WAY in Alaska) and none of our investigators had worth wild observation skills to deal with the threat.

Needless to say EVERY single gate was spawned. We resigned.
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Daniel Honig
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Re: the white ship...
This might be sort of spoilers.

Anyhow, welcome to Forsaken Lore! I hope you enjoy your massacre.
 
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D D
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Andarel wrote:
This might be sort of spoilers.



Fixed in the thread title. My apologies.
 
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Nicola Zee
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D31277 wrote:
A nasty nasty ongoing rumor mythos card. It came out right at the start of the game. Only one clue token sitting on the board (WAY in Alaska) and none of our investigators had worth wild observation skills to deal with the threat.

Needless to say EVERY single gate was spawned. We resigned.

I hate to be a bearer of bad news but the white ship is not the nastiest of the new cards in the expansion. Expect more abandoned games.
 
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Xelto G
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Nicola Zee wrote:
D31277 wrote:
A nasty nasty ongoing rumor mythos card. It came out right at the start of the game. Only one clue token sitting on the board (WAY in Alaska) and none of our investigators had worth wild observation skills to deal with the threat.

Needless to say EVERY single gate was spawned. We resigned.

I hate to be a bearer of bad news but the white ship is not the nastiest of the new cards in the expansion. Expect more abandoned games.

It's not like the original game didn't come with its share of nasties, too. Tied to a Dark Purpose, Strange Sightings, and An Unexpected betrayal, coming at the wrong time, can totally sink a game. (And why is An Unexpected betrayal not a tentacled card? It's the perfect anti-Charlie card.)
 
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Fernando Santos
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Me and my fiancee kind of had luck with this one, in the encounter phase Lily was trying to close a gate in Sidney, and she did, after spoking with some cats and gaining 2 clues doing that....

So, a quick hop to the White Ship and was closed in one turn

 
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