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Balkans 1941» Forums » Sessions

Subject: The Italo-Greek War: A Hard Slog (Profusely Illustrated) rss

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M St
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Chris and I gave this scenario a try because Chris had set it up and it looked so nice. It only took a couple of hours (neither the Italians nor Greeks are capable of full mobile warfare, so they don't get the second phase that the Germans and possibly Commonwealth units get).

Initially the Greeks are very weak on the ground.



Some partly mobilised (one-step) units are spread across the rest o the country.



Both sides' fighter units killed each other off in the first week, the Italian bombers were managed one terror bombing on Athens but were brought down by AA fire on the next turn.



The Italians pushed their way across the border and managed to slide along the coast for about a hundred kilometers (the Greeks were still too weak to block the coastal plain) but elsewhere were basically stopped among the mountain spine, as the Greek laboriously marched their reinforcements into the mountains.





By week 3, the Greeks could stop a further march south, but only at the cost of leaving the town of Ioannina unprotected (though it's not spelled like that on the map).



The Italians made slow but sure progress due to the logistics points that helped them push the odds upwards, and took Ioannina.



However, their next offensive in the center of the front resulted in an EX that didn't kill anyone but flipped about half a dozen divisions. At that point they paused to rebuild which cost them a turn. (White striped units have taken a step loss.)



The Italians could have brought on some Germans inside Albania but only at a hefty VP penalty. We ended with a marginal Greek victory. (Second view is from the north.)





This is a nice little game from one of S&T's best periods. Chris thought that in the Italo-Greek situation, Balkan Front (the Europa game) was slightly more fun to play for the Greeks as their mountain troops were more effective in mountains there - here they get one positive column shift, but mountains cost 2, so the best bet for the Greeks is to entrench and just let the Italians wear themselves out. Of course that means a counteroffensive is not going to happen unless the Italian really sticks his neck out too far - but the logistics points guarantee that a Greek attack would be a bloody mess, so the simulation has its limits. But, a nice game played in a couple of hours.
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Roger Hobden
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Nice AAR !
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Brian Train
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Thanks for playing this variant Markus!
I'm glad you enjoyed it.

Brian
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M St
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Still haven't gotten around to mounting your hypothetical landings variant...
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Brian Train
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I'd be interested to hear your thoughts when you do.

Brian
 
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