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Subject: The Event Deck is Done!!!! rss

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Here you have The WHOLE Event Deck for 2E...

Starting with the BLUE Emergencies...

blankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankBLUEblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblank



and...



and...



and...



and...



and...



New let's do the YELLOW Emergencies...

blankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankYELLOWblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblank

(they just keep going and going!!!!)

wow!

wow

here's the next one...



and...



and...



and...



and...



and...



Next up are the RED Emergencies...

blankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankREDblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblank

and...

More?

Yep...



and...



and...



and...



and...



and...



As far as Emergencies go, that just leaves us with the GREENIES...

blankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankGREENblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblank

and...



and...



and...



and...



and...



and...



Last But Not Least Are The Special Events...

blankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankSPECIALSblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblank

They come in two flavors...

Memos and Incident Reports.

We'll get it rolling with Memos as follows...

Memos:



and...



and...



and...



and...



and...



and...



and...



Done with the memos, now it's time for Incident Reports, as follows...

Incident Reports



and...



and...



and...



Gosh guys!

will this ever end?

soon!

just a few more...



and...



and...



and...

Nada!

That's it!!!!



Thanks!


Note: What you see here are the 2nd Edition versions of the original Event Cards.

What's coming next to this thread?

Well...

It's something we're calling the "Other Cards".

What's that?

okey, yes I could tell you, of course, but...

Nah!

laugh

Just kidding!

I will soon.



As for timing...

These "Other Cards" will be posted soon, so stay tuned!

(maybe even as early as tomorrow)

Let's get back to the cards posted here (above)

Wanna know more about 'em?

Read on for the...


Details!



Okay, Let's start with...


Help for the Color Blind!

Jake Staines is the guy who made these cards possible and who put so much thought into every little possible detail and aspect, right down to the idea of how to help with color blindness. He devised two methods, which are explained here...
http://boardgamegeek.com/thread/1033306/colorblindness-help


Now moving on to...


Forgotten Punks!

The only thing worse than gettin' your bottom kicked by Punks in Police Precinct is...

Not gettin' your bottom kicked by Punks in Police Precinct.

Don't laugh, because it could happen to YOU!



What am I talking about?

Well...

It's those pesky Punks that just keep coming and coming onto the board all game. It's never ending! Unless you forget to put them out!!!

This is something that can happen in the excitement of a game, it is possible to draw an Emergency card and forget to add Punks. If this happens even once, it could significantly disturb the delicate balance of the game. Which is why we ramped-up the support for NOT forgetting.

In the 1st Edition we had a tiny icon in the corner of the card that indicated to add Punks and how many, ALSO we highlighted the word Emergency in orange to draw your attention to the idea that...

THIS CARD DOES MORE!!!

"It adds Punks too!"

Was the intent of all that, BUT...

It really was not enough to ensure this didn't happen. People did still forget to add Punks from time-to-time, and this is NOT a good thing, so now...

We still do all the same things we did before, AND...

The Punk Icon is BIGGER, and...

Circled in red, and...

An arrow points toward it, and...

The Word "Punks" is written prominently on the card too!

So...

This danger is much much lower.

We're gonna call it completely "Arrested!"

Now moving on to...


More clarity!

Certain cards from the 1st Edition left people with a few questions here and there. We think we have taken care of all that with a few changes. Let us know if you notice anything else that you think needs to be made more clear.


Now moving on to...


Block Numbers!

The 1st Edition did NOT offer any assistance with finding the buildings mentioned on certain Events, BUT...

Though it's not NEEDED, it is nice to have, so...

With the 2nd Edition that is what you get. We mention the block number right on the card. It just makes it a little easier for the Rookies on the force (new players).

The block numbers work on the primary side of the board.

As for the back side of the board (The Unterbelly), we feature a totally new layout and thus the block numbers should be ignored, so...

After you get the hang of how to play the game, and you want some additional challenge, try the Unterbelly.

It will just take an extra second to find buildings the first time around, but not so bad because the buildings do have a very distinct look to them and if you learn how to play on the primary said, then finding buildings should be pretty darned easy when you graduate to the Unterbelly.

KEY:
1 means Block #1
2 means Block #2
3 means Block #3
4 means Block #4
5 means Block #5
6 means Block #6
1 means The Big Block with the Police Station on it
St. means On a Street Space
Int. means In an intersection


And finally...

New Art!

It has never been our goal to have new art of the the 2nd Edition. The goal has been all about New Graphic Design. A new look and feel is what we wanted.

BUT...

Somehow along the way we ended up adding a pretty good chunk of new art (escaped Convict, etc.), or in some cases keeping the old art but giving it a new feel (Violent Spouse, etc.), or adding art where there was none before (Dedicated Officer, etc.), so...

That was a fun process to be working with George again and Katie was the one who did the cool backgrounds for images (Burglars, etc.).





Well...

Maybe that's it. Can't think of any other details on these cards that I want you guys to know right now except to say that, we are lookin' forward to gettin' 'em in your hands asap!

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Here you have The WHOLE "Bunch of", shall we say, "Other Cards"...

They are all Event Cards of some sort.

Some are Emergencies and others are Special Event Cards.

We are not sure how many of these cards will actually be printed right now. Determining this will involve factoring in the cost and other issues.

One of these cards (Naked Man) was part of a Stretch Goal, so it WILL for sure get printed now (with the 2nd Edition) and for that matter, we may end up printing ALL of the rest of the cards shown here (below). That just remains to be seen.

These cards can be broken up into groupings as follows:

Starting with the Emergencies...

Of which we have one of each color except two Greenies because the Rioting Gangs set actually had NO green Event, so we ideally want to restore balance to the color mix at this time.

Well, here are the five Emergencies...

blankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankEMERGENCIESblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblank

First up is...

Gator:

INSPIRATION SOURCE:
The inspiration for this card comes from a little "Design an Event Card Contest" we held recently. If you visit the thread, you can see who provided the inspiration...
http://boardgamegeek.com/thread/1191196/design-event-card
(Thanks Jeff!)



and, next comes...

Naked:

INSPIRATION SOURCE:
Bart all the way!



and, next comes...

Sabotage:

INSPIRATION SOURCE:
Also comes from our "Design an Event Card Contest"...
http://boardgamegeek.com/thread/1191196/design-event-card
(Thanks Lines!)



and, next comes...

Addict:

INSPIRATION SOURCE:
This one's a Richard card with some minor tweaks, though through sheer coincidence Jeff suggested "A person under the influence of methamphetamine causing a public disturbance", so thanks to BOTH!



and, next comes...

Outreach:

INSPIRATION SOURCE:
Mostly an inside job.




Now let's do the Incident Report!...

blankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankINCIDENTblankREPORTblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblank

First and only is...

Crash:

INSPIRATION SOURCE:
Once again thanks to BOTH Richard & Jeff! The mechanics are Richard inspired and the theme is courtesy of Jeff.




Next up are the Memos...

blankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankMEMOSblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblank

First we have...

Sting:

INSPIRATION SOURCE:
Dan King all the way!




and, next comes...

Budget:

INSPIRATION SOURCE:
This is another Richard card with some very minor tweaks.




Now let's do the Blank Forms!...

Fans of the game have enjoyed the fact that we offered some of the Unknown Circumstance Tokens as "BLANK", allowing one to "create your own".

And...

There has been discussion on numerous occasions of possibly doing this for the Event Cards too, so...

We figured that this was as good a moment as any to do that, and rather than making them completely blank, we thought you might like to have the form built-in.

Here they are...

blankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankBLANKblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblank



and...



New let's do the Variants...

This is a set of 3 cards that can be used to replace the Problems in the Hood set of cards. By using these cards, players can gain new variety, greater challenges, and are faced with tougher choices.

blankblankblankblankblankblankblankblankblankALLblankNEWblankPROBLEMSblankINblankTHEblankHOODblankREPORTSblankblankblankblankblankblankblankblankblankblankblankblank

Of the three in this new set, this is the least HARD...



and, next comes...

Of the three in this new set, this one is, though similar, considered to be a bit HARDER...



and, next comes...

Of the three in this new set, this one is the absolute HARDEST!!!...



blankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankblankMOREblankINFOblankblankblankblankblankblankblankblankblankblankblankblankblankblankblank

what else should I tell you about these cards?

Hmmmmmm...

Well...

There is actually a lot to cover.

Mostly just little things, but why don't we start with...

THE LITTLE ICON IN THE CORNER

Early on in the Police Precinct series, we (using fan in-put) decided that each expansionary card set would have it's own unique marking.

We decided to have handcuffs be the initial icon used for this purpose. At some point we may change the icon. This might happen for any number of reasons, but for now Hand-cuffs have the day.

What makes them unique is the number placed inside the cuffs. The numbering is sequential starting with the very first item of this type (The Mad Man Deck) even though icons were not being added with the first cards printed (both Mad Men & Rocket Launcher). Those early cards are distributed via Kits generally and the Kits have the cards inside pouches that have stickers with the correct numbered cuffs. Here are all the sets so far...

1 -- MAD MEN
2 -- ROCKET LAUNCHER
3 -- RIOTING GANGS
4 -- DIRTY BOMB
5 -- THE HEAT
6 -- NAKED MAN

All of the above items add to the Event Deck, except THE HEAT which is a stand alone deck and acts as an expansion for the game.

Any and all cards that actually do get published now as part of this "extra" set of cards, will have the Cuffs with the digit 6 inside in the lower left corner as shown above.


and then we can move on to talk about the...

GUEST STARS

Ole Steiness grew up in Denmark watching American Police shows. That is what inspired Police Precinct, meaning all the Cop shows throughout the history of TV (Think Adam 12, Dragnet, etc. all the way up to today's shows). That being the case, Ole and I have decided that each "game" is an "episode" in the series (Including the base-game which is "The Pilot").

Since we have chosen to treat Police Precinct not only as a game, but also as a TV series, we DO have guest stars on our show from-time-to-time.

Like with a TV series, these Guest Stars are celebrities from the industry who are not part of the show on a regular basis.

This episode has appearances being made by a few big names from the industry...

1. Bart Brunscheen ("The Chief" from the Dice Tower) who inspired the Naked Man card through his real life stories (and great sense of humor) as a cop! Did you know that Bart is a guest star in another show which aired on YouTube and went viral depicting a policeman chasing a car through a building. This "depiction" of a "policeman" is Bart in real life doing his job!!! See if you can find it.

2. Dan King ("Game Boy Geek" from the Dice Tower) who worked with us on the special event card involving hidden cameras (called "Sting")!

3. Richard Launius (designer of many great games and a fan of Police Precinct) who has designed several unique cards for the game just for fun (literally for his own copy). He recently showed them to us and all we could say was "WOW!!!" We were then able to utter the words... "Hey do you mind if we use some of these for the latest episode which is going to print soon." (or something like that), to which he said... "Sure" (or some similar words). So now we are back to just thinking WOW! and being very thankful to Sir Richard!

4. Others! In addition to those listed above, many other wonderful individuals have played rolls in this episode. Too many to mention, but all critical, and to each we say "THANKS"!!!!


Followed by the name of this episode, which is...

NAKED MAN

(unless it turns out to have a different name of course)



Here's more about that name...

http://boardgamegeek.com/thread/1201023/naked-man-welcome-na...


Followed by...

TOUGH CHOICES

Since it tends to be experienced / advanced players who end up with expansionary items, we worked hard to try to deliver to you cards that are chalk-full of tricky choices and logistical puzzles for you to try to solve.




And finally it's time for some Donuts and Coffee as we head...

BACK TO THE STATION

One things that Ole and I have been working on for some time now (in different ways) is getting players back to the Station on a more regular basis. This set of cards addresses this with some of the Rewards allowing this option, AND via Sabotage occurring right in the Station itself!

The biggest reason for this desire on our part is so that certain Police Cards can be played more easily.

WRAP-UP



Well...

There you have it...

More Event Cards!!!

Dan King and others have long been saying that the game needs more, so now we got 'em!!!

In fact at this point (if we do actually print every single last one of these), we have increased the number of Event Cards by 72% since it was originally printed back in early 2013.

Here's a history/summary of this...

ORIGINAL - 39

MAD MEN - 6

ROCKET - 1

RIOTING GANGS - 7

DIRTY BOMB - 1

NAKED MAN - 13

TOTAL ADDED - 28

NEW TOTAL - 67

And...

Don't worry, there will be plenty more coming down the road!

So, as always...

Stay Tuned!



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PS - anyone who notices any mistakes with any of the cards posted above...

PLEASE let us now, because there is still time to make changes before they get printed.

Thanks!

 
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Awesome news!
 
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Having been out of the loop for a while, I must ask what might be a dumb question: Is the Event Deck usable with the original edition, and if so, will it be available separately? Thanks.
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Sorry to keep teasing you guys by telling you what's coming and then proceeding to not...

Show it!

That's not cool!!!

But in a sick and twisted way...

It's FUN!

shake

(just to explain... This whole thing was written before posting the cards above. At that time, all that was above were a couple of place-holder postings with no images... thus the "teasing". The quotes below were added mostly prior-to, but also after posting the cards. The quotes come from emails sent directly to us.)

Let me tell you what's bein' said so far 'bout these here cards...

blankblankblankblankWHATblankTHEblankPEOPLEblankSAYblankblankblankblankblankblankblankblankblank

"That is absolutely amazing sir - man - I tell ya - you've put so much thought into everything - each and every card - just SO much work!"

blankANDblank

"Awesome!"

blankANDblank

"Awesome! And on my birthday too!"

blankANDblank

"Those look AMAZING!! Really really dig those. Love that alligator blocking traffic. Cool! George did a great job as usual. (:
Like you, I'm super pumped to see everything together- the EPIC new board from Katie, the new crime track and murder investigation board, and Jake's new cards--- Really knocked it out of the park Karl- rather than just fixing rules/typos- everything works together. Great work!!!


blankANDblank

VERY nice, indeed!

blankANDblank

They look really, really good! It definitely helps the theme a lot. I am also glad that you are not changing the backs of the cards

blankANDblank

Looks great. Graphic design is very nice.

blankANDblank

They’re looking sharp! This is gonna be awesome! Can’t wait to play it!

blankANDblank

The new cards look awesome! I really love the graphical update over the 1e cards. 2e is going to look great!

blankANDblank

Awesome!!! They're excellent!!

blankANDblank

Love the "Other Cards" - I like that the variety of event cards is climbing! The new edition is going to be awesome!

blankANDblank

Looks really good!

blankANDblank

Hey Karl!
Everything look fantastic, I mean this is some really, really excellent stuff.
I'm really looking forward to seeing the whole package, it is all coming together so well.


blankblankblankblankblankTHEREblankYAblankHAVEblankITblankblankblankblankblank

surprisewow
 
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Barry Kendall wrote:
Having been out of the loop for a while, I must ask what might be a dumb question: Is the Event Deck usable with the original edition, and if so, will it be available separately? Thanks.


Answers are...

YES for sure!

and

YES almost for sure!

(details to follow)

Barry, remind me...

Which Kickstarter did you back?

 
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Common Man Games wrote:
Barry Kendall wrote:
Having been out of the loop for a while, I must ask what might be a dumb question: Is the Event Deck usable with the original edition, and if so, will it be available separately? Thanks.


Answers are...

YES for sure!

and

YES almost for sure!

(details to follow)

Barry, remind me...

Which Kickstarter did you back?



POSSIBLE EXCEPTION:

I'm not sure that I would really call this an exception, but I do want to clarify this as follows...

There is one card (from the 2nd Edition) that might sound funny if you were playing it with a 1st edition copy of the game.

The card I refer to is...

OFFICER DOWN

It reads like this...

Take one Patrol Officer from the stockpile or board, and place it “Officer Down” side-up in a Bad Hood of your choice with two or more Street Punks (if not possible, discard this card and draw a new one). Until the Street Punks are removed from this Bad Hood, players may
not draw Police Cards.


So...

We will have two-sided tokens for the 2nd edition, and one of those tokens is a Patrol Officer who has an Officer Down on the backside.

So this card is speaking to someone who has that token, so...

Without that token, it might be confusing to read this card.

Just wanted to clarify that.

That is the only card I can think of which is like that to any degree.

When we post them (here) soon, maybe someone will notice another but I don't think so (speak up if any one does).

 
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Been getting some great feedback from our 1st batch of editors and making changes on our end.

The card images will be coming here soon.

Thanks for your patience.

thumbsupthumbsupthumbsup



 
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UPDATE:

OK...

The deck is now posted at the top of this thread!

and...

A big thanks goes out to all of the editors that helped us over the past couple days to catch little things about the cards that should be changed (or fixed or improved, etc).

thumbsupthumbsupthumbsup

THANKS!!!

(That's as big of a Thanks as I could figure out how to make)



Y'all are awesome!!!

 
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UPDATE:

Now the NEW "Extra" cards are also posted in this thread.

See the 2nd post down from the top.

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Mark Filippelli
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Thanks for the blanks.
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dootsman2002 wrote:
Thanks for the blanks.


Sure!

I hope we are able to print them this time around.

I think it will be very fun to see what people come up with.

I feel like it could be a wonderful source of ideas for new cards.

I'm sure we will print them, and likely NOW!

(as in with this upcoming printing)

 
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David Knepper
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Quote:
3. Richard Launius (designer of many great games and a fan of Police Precinct) who has designed several unique cards for the game just for fun (literally for his own copy). He recently showed them to us and all we could say was "WOW!!!" We were then able to utter the words... "Hey do you mind if we use some of these for the latest episode which is going to print soon." (or something like that), to which he said... "Sure" (or some similar words). So now we are back to just thinking WOW! and being very thankful to Sir Richard!


Actually, "Sir Richard" is incorrect. He should be referred to as "HRH, King Richard!" After all, he is the COO/CEO of King Richard Games LLC.

PS Any decision yet, regarding an update kit for first edition owners?
 
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Gator:

INSPIRATION SOURCE:
The inspiration for this card comes from a little "Design an Event Card Contest" we held recently. If you visit the thread, you can see who provided the inspiration...
http://boardgamegeek.com/thread/1191196/design-event-card
(Thanks Jeff!)



When I suggested the idea, I used a boa constrictor but you went with a gator, which is even better- this morning on the news I heard that there was an escaped gator in Sheboygan WI (about 25 miles from where I live) that the police had to capture. What an amazing coincidence!
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scharlemagne wrote:
Gator:

INSPIRATION SOURCE:
The inspiration for this card comes from a little "Design an Event Card Contest" we held recently. If you visit the thread, you can see who provided the inspiration...
http://boardgamegeek.com/thread/1191196/design-event-card
(Thanks Jeff!)



When I suggested the idea, I used a boa constrictor but you went with a gator, which is even better- this morning on the news I heard that there was an escaped gator in Sheboygan WI (about 25 miles from where I live) that the police had to capture. What an amazing coincidence!


That's awesome!

Of course, why not have a pet alligator in tropical Wisconsin.

Makes perfect sense!

I can imagine the family trying to decide...

Cat, dog, or...

Alligator!?!

It must have been a toss up for them!

They went with Gator, but then for some reason...

It Grew!

Oops!

Should have picked cat or dog I guess!

One of our esteemed editors was giving me a hard time recently when he said this...

Honestly, who would keep a pet alligator?

To which I replied...

That actually happened in Denver. There was a "monitor" (gator like creature) released in a pond in Denver and people kept reporting to the Police having seen a gator. I remember this happening.

When I searched for it just now, I came up with this...

http://www.denverpost.com/news/ci_6391534

I guess it happens 'round these parts a fair bit.

oops... guess it was not a monitor but a caiman...

http://www.apnewsarchive.com/1998/Denver-Lake-Drained-To-Fin...


laugh

Thanks again Jeff for suggesting this card!

thumbsupthumbsupthumbsup

I think the idea of a gator getting loose is very crazy, but also a real-life part of what happens for the Police, which makes it fun to add to the game (like a Naked Guy running in traffic!).
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Aging One wrote:
Quote:
3. Richard Launius (designer of many great games and a fan of Police Precinct) who has designed several unique cards for the game just for fun (literally for his own copy). He recently showed them to us and all we could say was "WOW!!!" We were then able to utter the words... "Hey do you mind if we use some of these for the latest episode which is going to print soon." (or something like that), to which he said... "Sure" (or some similar words). So now we are back to just thinking WOW! and being very thankful to Sir Richard!


Actually, "Sir Richard" is incorrect. He should be referred to as "HRH, King Richard!" After all, he is the COO/CEO of King Richard Games LLC.

PS Any decision yet, regarding an update kit for first edition owners?


Hey David!!!

Good Point on the "Sir" vs "King"!!!!

He is Esteemed and Venerable, and deserves the highest possible title!

as for the PS question you posed, the answer is...

YES, we are planning on doing something in this regard, and if you stay tuned it will become apparent as soon as we have our ducks in a row. I think some sort of Kickstarter designed for the 1st Edition Folks is in order and should be forthcoming.

As for hearing about this news when it comes time, I think you should be fine (I say this based on how connected you are to Common Man), but to anyone reading this who is worried about missing this news, I recommend taking this step...

If you have never backed one of our projects AND you are not on our update list (yet), please sign up.

To do this, go to our homepage and scroll to the bottom of the page to see the sign-up form.

Here is the address...

commonman DOT com

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Cindy Nowak
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Gator caught in Sheboygan

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Common Man Games
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I say...

"Cindy probably knows who's foot that is."

Is that true?

 
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Mark Filippelli
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I'm not surprised that the gator was caught in Sheboygan. Some pretty interesting stuff goes on there (just Google Sheboygan Odd News). I used to live there & can attest to that. Jeffery - Great idea on the card, btw.

Now, I reside in Kenosha. I think its cool that Common Man is using the input of the Kenosha police. I'd say WI is pretty well-represented here.

 
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Common Man Games
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Hey Mark!

Do you know Cindy?

 
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Mark Filippelli
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Common Man Games wrote:
Hey Mark!

Do you know Cindy?



I do not, but I think it's great that she has been instrumental in connecting you with the Kenosha police. The KPD is a very professional organization.
 
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Mark Filippelli
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Anecdotally, I do know one of the other officers who received the Life Saving Award with Sgt. Cindy F.
 
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Cindy Nowak
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dootsman2002 wrote:
Common Man Games wrote:
Hey Mark!

Do you know Cindy?

:)


I do not, but I think it's great that she has been instrumental in connecting you with the Kenosha police. The KPD is a very professional organization.


So, do you ever game at Rockhead's on Friday nights?
 
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Common Man Games
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Common Man Games wrote:
Hey Mark!

Do you know Cindy?



Sounds like your Gonna!

 
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