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Subject: Mr X moving to the location of a detective rss

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AndyJ Baddice
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Belatedly come to this game. My question is: can Mr X move onto a spot occupied by a detective? I have the Ravensburger edition and the rules state "The game finishes if a detective arrives at the location occupied at that time by Mr X", and so Mr X has lost the game. I cannot find a rule to explain what happens if Mr X arrives at the location of a detective.
I hope the answer is that this would also mean that Mr X has lost because from my one play so far it was incredibly easy for Mr X to evade the detectives (there were three of them) and it would be easier still if he had the option of moving onto a space occupied by a detective.
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Pedro Pereira
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Mr X can't move through or onto a location occupied by a detective. That's how I remember it from my copy but haven't got it with me to confirm.
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Moshe Callen
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I have the 1985 rules and by them IIRC if Mr. X is forced to move onto the space of a detective, he loses. Moving through without stopping is allowed but an optional rule is listed to disallow this as well.
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Stephen Eckman
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baddice wrote:
My question is: can Mr X move onto a spot occupied by a detective?

Yes, Mr. X can do that ... but he immediately loses!
(As pointed out above, that may be the only choice)
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Mark Nicosia
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I could see it being really easy to evade the detectives if you are only playing with 3. I guess that was a rule change between different versions, but in my version it says to always use all 5 detectives, just split them up between the detective players.
 
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Moshe Callen
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zenpunk wrote:
I could see it being really easy to evade the detectives if you are only playing with 3. I guess that was a rule change between different versions, but in my version it says to always use all 5 detectives, just split them up between the detective players.

I don't see how not having all detectives in play could work.
 
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AndyJ Baddice
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whac3 wrote:
zenpunk wrote:
I could see it being really easy to evade the detectives if you are only playing with 3. I guess that was a rule change between different versions, but in my version it says to always use all 5 detectives, just split them up between the detective players.

I don't see how not having all detectives in play could work.


Certainly the game didn't work with three detectives, as I said, Mr X was never in danger of being caught. But the Ravensburger edition doesn't say use all the detectives however many players there are, it says "One player becomes Mister X. The remaining players are detectives". The one concession to the number of detectives is that Mr X gets "as many black tickets as there are detectives".
 
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I've owned this game since I was 12 and I am fast approaching 41. In that time, I have played this game as often as I was able to. So I know how to play both sides. The detectives have to hem Mr. X in using logic and cooperation. The detectives have to cover all the possibilities and still hemming Mr. X in is difficult. In most games I've played it comes down to knowing roughly where Mr. X is at the end. Mr. X then tries to drain the detectives of tickets to get them out of the running but in the process of the end-game typically at some point one of three scenarios will happen:
1. The detectives will know exactly where Mr. X is but just can't quite get to him.
2. The detectives will know Mr. X can be in one of 2 or 1 of 3 places and cannot cover them all; then Mr. X hopes to outguess the detectives and vice-versa. Whoever does the out-guessing will win.
3. Mr. X is surrounded by detectives on all sides with nowhere to go. If one plays with the basic rules, sometimes Mr. X will be able to move through a detective and get out of the trap. That is why I favor the rule to preclude moving through.
 
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AndyJ Baddice
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whac3 wrote:
In most games I've played it comes down to knowing roughly where Mr. X is at the end. Mr. X then tries to drain the detectives of tickets to get them out of the running but in the process of the end-game typically at some point one of three scenarios will happen:
1. The detectives will know exactly where Mr. X is but just can't quite get to him.
2. The detectives will know Mr. X can be in one of 2 or 1 of 3 places and cannot cover them all; then Mr. X hopes to outguess the detectives and vice-versa. Whoever does the out-guessing will win.
3. Mr. X is surrounded by detectives on all sides with nowhere to go. If one plays with the basic rules, sometimes Mr. X will be able to move through a detective and get out of the trap. That is why I favor the rule to preclude moving through.

Is that using all five detectives?
 
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Moshe Callen
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Yes of course it is; that's all my rules say to ever do.
 
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Mark Nicosia
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"Of course" is a bit presumptuous, because not everyone has the same version of the rules as you. This game has been reprinted many times across multiple publishers.
 
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Moshe Callen
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zenpunk wrote:
"Of course" is a bit presumptuous, because not everyone has the same version of the rules as you. This game has been reprinted many times across multiple publishers.

Except I've said from my first post tht that was the rules set I was using, I thought.
 
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AndyJ Baddice
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It does seem rather extraordinary that some publishers can produce such flawed versions of the rules. In my Ravensburger edition if playing with four people there would be only three detectives and the game doesn't work. Or maybe I'm being naive in thinking that's extraordinary.
 
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Sadly all too many publishers with great games can't leave well enough alone until they screw it up.
 
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Rob McArthur
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It's not mentioned in the 2013, but it does quite clearly state that:

Quote:
All playing pieces can only be moved to unoccupied stations. If there are not unoccupied stations for Mister X to travel to, he has lost the game. Mister X also loses if either a detective or a Bobby moves to the station where Mister X is located.


So since Mister X cannot move to the location of a detective, he cannot lose that way.
 
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robmcarthur2001 wrote:
It's not mentioned in the 2013, but it does quite clearly state that:

Quote:
All playing pieces can only be moved to unoccupied stations. If there are not unoccupied stations for Mister X to travel to, he has lost the game. Mister X also loses if either a detective or a Bobby moves to the station where Mister X is located.


So since Mister X cannot move to the location of a detective, he cannot lose that way.

Wrong. He has to move. If he has no other option, he loses.
 
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