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Subject: Alt Race Ending Idea rss

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ben saylor
United States
Delray Beach
Florida
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So far I have been enjoying the game but find the race ending when the leader crosses to be lack luster. The other option of finishing the race with all the cars but no pitting or event cards went over very poorly with a small group when a few players had cars that had not pitted in a while.

So have an idea for 2 variants:

1. Once a car crosses the finish line, then all players finish the current turn (activating their car) then positions are assigned.

2. (We've yet to try this). After the lead car crosses the finish line, continue activating and moving cars like normal. At the end of each activation the player draws an event card looking at the flag. If it is green/red, the next player activates; play continues until one player draws a yellow card. If more cards have to be dealt out then that would be fine.

Any input on the best way to "end" a race.
 
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'Arctica' Gary
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The race should end after all players have finished the current turn (activating their car) on the round that the first car (race winner) crosses the finish line.

As each car crosses the line, they are assigned position. Those that don't make it across the line are assigned position based on how close they are to the finish line.
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Jeff Horger
United States
Columbus
Ohio
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3wgames wrote:
The race should end after all players have finished the current turn (activating their car) on the round that the first car (race winner) crosses the finish line.

As each car crosses the line, they are assigned position. Those that don't make it across the line are assigned position based on how close they are to the finish line.


Exactly Gary. Thanks.
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Agent J
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Coldwater
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happyloaf wrote:
So far I have been enjoying the game but find the race ending when the leader crosses to be lack luster. The other option of finishing the race with all the cars but no pitting or event cards went over very poorly with a small group when a few players had cars that had not pitted in a while.

So have an idea for 2 variants:

1. Once a car crosses the finish line, then all players finish the current turn (activating their car) then positions are assigned.

2. (We've yet to try this). After the lead car crosses the finish line, continue activating and moving cars like normal. At the end of each activation the player draws an event card looking at the flag. If it is green/red, the next player activates; play continues until one player draws a yellow card. If more cards have to be dealt out then that would be fine.

Any input on the best way to "end" a race.


Sounds like you just misinterpreted the rules, because 1. is not a variant - it's the rules.

No, I can't leave a thread without posting, why do you ask?
 
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Steve Bishop
Portugal
Lytham St. Annes
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I had to read it twice, thought I had been playing it wrong
 
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Martin Swift
United Kingdom
Ormskirk
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I thought the OP meant that variant 1 was that after all cars have finished their turn the positions are awarded starting with the car that has moved furthest past the finishing line and not as in the rules with the first car that crosses the line.
 
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