Tony M wrote:
How complicated is this game, guys? I own 'B-29 Superfortress,' which is based on the B-17 design, and find it to be waaaay too top heavy with charts and DRMs to be playable. Is B-17 as complicated?
...If B-29 is like B-17, you might not like B-17 that much
. It isn't complicated, but it is very chart heavy...
I respectively disagree here. Though it is chart driven it has immensely fewer charts than B-29. I think the chart folder is like 42 pages in B-29. B-17 has something like 9 charts of which two are for set up and only referenced once per mission. Granted many of B-29s charts are for setup too. So yes the charts drive the game with many, many die rolls to determine the outcome, but it is far less charts than B-29.
I do agree that it is more of a ride through history at times but then for all but the two pilots this was exactly what the crew members had to go through. With the BIG difference that their experience was not a game it was real, Life and Death, situation.
I like B-17 better or its narrative developed as you play out your missions more so than B-29.
Oops, forgot to answer the underlying question... B-17 is much less complicated than B-29.