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Subject: Looking for best educational game rec's for 2-3 players rss

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L Long
United States
Graford
Texas
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Most games that I've played that are primarily educational I quickly lose interest in. I love games like Kingdom Builder, Puerto Rico, Trains, Tobago, Carcassone, Hive, Mr. Jack, Memoir 44, Notre Dame, Tigris & Euphrates and more. Although most of the games I have and play I would say develop great thinking and reasoning skills I am looking for a more educational type game - one that either helps with Language, Math, History or Geography skills.

What are some of the best games you guys can think of that are primarily educational but are interesting, have good replay value and will play well with 2 or 3 players. Really want games that play in 1 hour or less and no witchcraft themes please.

Thank you!
 
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Goldfinger
Canada
Burnaby
British Columbia
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History
Chrononauts

Economics
Chicago Express
Airlines Europe

Geography
Ticket to Ride series




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Mike Jaquette
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San Diego
California
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Sekigahara
1775: Rebellion
1812: Invasion of Canada
A few acres of snow

 
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Brian Fong
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This list is a bit age dependent. the age and maturity level of the players must be taken into account.

Language:
Scrabble - a classic
Barbarossa - 20 questions

Math:
Ticket to Ride - counting
RoboRally - ordering, sequencing

Geography:
Pandemic - global scale
Ticket to Ride - US geography
10 Days in the USA - US Geography (well any of the 10 days... series will apply to a specific region.


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Mitch Willis
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Kathleen
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Any game in the 10 Days in... family of games are really good for geography, and play in less than an hour...

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Conan McNamara
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I have a sure way for games to help you learn! Choose one of your favorite games with a non-fictional setting, and then find a good book on the subject. Read the book (or listen to it, or find a podcast...) and play the game while you read it. Playing Memoir '44 will be much more rewarding after having read about it, and it will get you thinking about the event even more, and you'll think about how the scenario is trying to simulate something.

Play Friday and read Robinson Crusoe. Find a book on Swahili culture and play Jambo.

The act of reading/listening, and then revisiting the info through the game (no matter how abstract the game is) will provide a richer educational experience than any game (no matter how thematic) can deliver alone. The book and the game will make each other better.

That being said, while these games don't address specific educational skills, you might learn some decent content from them:

10 Days in... family of games for learning countries and/or states

Timeline family of games can help you learn the dates of different events/inventions...

If you push your time over an hour, a wide world of historic games open up to you; just go to the GMT website and choose a topic you find interesting from the menu. (I just started playing Sekigahara this week, I've previously listened to a great podcast on the history of Japan; Twilight Struggle and 1989 have prompted me to spend many hours reading on the events of the Cold War...)
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Charles Bame
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Freedom
 
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Josh Worley
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Test
Paperback
Freedom
 
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Todd Gabriel
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A big +1 for Timeline.

My favorites
Timeline: Inventions
Timeline: Events

I'm looking forward to trying
Timeline: American History

But I didn't care much for
Timeline: Discoveries
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L Long
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Graford
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I have Ticket to Ride and some of the Timeline series.

I've looked at all the suggestions so far and would love some more.

I think 1775 Rebellion and a Few Acres of Snow are both something I would like when we are studying those things.

I homeschool and I was just looking for ideas that I can tie into various things we study. My son is 8 but don't let fool you. He plays light / medium games with us with no problem (i.e. Puerto Rico, Euphoria, Notre Dame, etc).

Would love a game to go with American Exploration (like Lewis & Clark or the Santa Fe Trail) but Lewis & Clark is really has more involved than we have time for.

I asked for 60 min. games because it is easier to find time to play a 60 min. game. I would consider up to 90 min. if that helps.

Thanks again!

 
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L Long
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Graford
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EBWonder wrote:

RoboRally - ordering, sequencing




This appeals to me but I wondered if it we would like it. We had Survive and ended up selling it. It was too chaotic and we didn't feel like we really had any control over the outcome. In reading and watching reviews about RoboRally I wondered if we would feel the same about this game. Any comments?
 
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Adam Phelps
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Houston
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Fauna

Fun AND edumacational...

 
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Conan McNamara
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shore_pk wrote:
This appeals to me but I wondered if it we would like it. We had Survive and ended up selling it. It was too chaotic and we didn't feel like we really had any control over the outcome. In reading and watching reviews about RoboRally I wondered if we would feel the same about this game. Any comments?


Roborally is less chaotic with fewer players; three players will have limited robot interaction and you should feel very 'in control'. It's also very customizable, so you can change the board setup or the flag layout to make it so the robots don't spend as much time near each other.

Also, deduction games offer a pure application of essential math skills. Scotland Yard, Mystery of the Abbey, or Zendo are all good examples.

Zendo is particularly awesome, though it's hard to find. I made a DIY set for my classroom by ordering a Chessex "pound o' d6" (from amazon), and writing up a bunch of conditions. Having a student be the zendo master forces them to create logical proofs, an essential thinking skill!
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L Long
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Graford
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We have and love PI. I've considered Mystery of the Abbey again. Will have to give it another look.
 
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Lori Four Bears
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The Mapominoes games are great for two players. We improve our geographic knowledge every time we play!
 
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