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Burning Suns» Forums » Strategy

Subject: Favourite Burning Suns Combos, Maneuvers , and Stratagems rss

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Emil Larsen
Denmark
Faxe
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I love to read such things - I usually do this for Starcraft or other strategy games - I guess, reading this for my own game makes perfect sense suddenly

Awesome!
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Rocy7 POL
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Changelings
Mergin deception
Jump+Merging+Fleet deception

First of this race Card works before jump and other after jump, in efect you can transform 10 weakest units into the Titan + 6 best units of this race.

Face of opponent who does not know this trick is priceless

Insektoids
Evolving Infestation
Jump+EVOLVING+Battle+INFESTATION

In first move you get Starbase in target system, in second enemy Titan fight for you in first round of battle.


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Rocy7 POL
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New combo.
The traitorous thief of artifact.

You need traitor and someone need to have Adventurer. Choose 2 activate actions. Firstly use the activate traitor to take over the Adventurer, secondly activate adventurerto steal some interesing artifact.
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Leo Borg
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I would love to have those agent cards...
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Matthijs NL
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Always choose the mission action with your highest leader.
Some even get a boost on the rolls so you only fail on an 8.
It gives flexibility.
Mission in the front of the question lets you construct before barrage or assault.
Mission at the end gives an ace in the hole.
I won my first game of burning suns with a mission action. Another player had chosen to plunge my system in unrest with his second to last mission action.
I had an orbiting fleet and could assault with my last mission action. This was also the last action of the round. So it was pretty intense.

The system was hostile so it also has some dark regiments on it.

Choosing mission gives flexibility and also leaves doesn't inform your opponents of all your actions.
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gary rembo
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Yes mission is indeed a very powerful action.
And of course if your opponent fails to choose it as an action you can use it twice.
Assuming you have leader capable of implementing it.
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gary rembo
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Snidely little trick to do on newbies if you are strong diplomatically.
Take planets and keep them in u rest then when you are ready convert them to peaceful and free up all those VPS for the win.
Only works on newbies or people hat aren’t paying attention to the planets out in play.😊
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