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Subject: [WIP] Badlands rss

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Stephen Schroeder
United States
North Carolina
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Badlands
3-6 Players
60 minutes (3-4 players), 90 minutes (5-6 players)
A game from the Triangle Games Collective

Story
In Badlands, you play as a powerful Don in the post apocalyptic city of Prosperity. As the head of the family, you command a host of specialized relations, your minions. Gain prestige for your family by rebuilding the city and defending it from the raiders, but don't let your opponents' families overtake you!

Gameplay
The gameplay of Badlands is unique in its use of simultaneous decision making and its rewards for predicting your opponents' behavior. Gameplay is divided into seven rounds, and on each turn of these rounds players choose a different family member, or minion to act for them. The minions act based on their speed and often interact with each other- for example, the Thief can't steal when the Constable is revealed. These minions generate income for their Dons, which allows them to construct buildings, gain points, and win the game.

Resources
Rules | Card List | Gameplay Video
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Stephen Schroeder
United States
North Carolina
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designer
Our first art commission has come in! After working with several drafts we went with a design of the Watchman with a little bit of a tenuous nature, and with a lot of oranges and reds to help accentuate the setting.
 
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