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Subject: 2-Player ?? rss

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John Van Wagoner
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Bluffton
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ok, the rulebook states:

"One player controls the warm colors (red and yellow), the other controls the cool colors (green and blue). If they run out of ships or citizens in their first color, they can start using the second color. However, players are still limited to 5 action discs each, not 10."

so...would each player have to play these colors individually (2 players actually playing 2 vs 2), or are you just playing 1 vs 1 and you each have an extra set of colored cubes (my take on it)? if that's the case, you could also just substitute different cubes (of the same color, from another game, etc.) and play black vs white (for example)
 
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Byron Campbell
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Well, they're not cubes, but meeples and ships. But pretty much, you get twice as many potential citizens/ships, but are still playing as just one player.

EDIT: The reason for this is that a significant part of the game is controlling population and citizens. If you were limited to just 10 citizens each, you'd eventually hit a wall where you could no longer influence those figures, which would mess up all sorts of game balance things.
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George I.
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John_VW wrote:
ok, the rulebook states:

"One player controls the warm colors (red and yellow), the other controls the cool colors (green and blue). If they run out of ships or citizens in their first color, they can start using the second color. However, players are still limited to 5 action discs each, not 10."

so...would each player have to play these colors individually (2 players actually playing 2 vs 2), or are you just playing 1 vs 1 and you each have an extra set of colored cubes (my take on it)? if that's the case, you could also just substitute different cubes (of the same color, from another game, etc.) and play black vs white (for example)


You're just playing normally, 1 vs 1. It's just that you can have up to 20 citizens each; if your 10 run out, you just take the 10 of the other color that you control. Same story for the boats (up to 8 each player). You'll rarely do so, except maybe in a long game.
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John Van Wagoner
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kittenhoarder wrote:
Well, they're not cubes, but meeples and ships. But pretty much, you get twice as many potential citizens/ships, but are still playing as just one player.

EDIT: The reason for this is that a significant part of the game is controlling population and citizens. If you were limited to just 10 citizens each, you'd eventually hit a wall where you could no longer influence those figures, which would mess up all sorts of game balance things.
"got it" (thanks)...that's what I thought...
 
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