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Space Alert: The New Frontier» Forums » Rules

Subject: Pulse gunner and medic rss

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Lochi Lochi
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A couple of questions regarding this two specializations:

1) Pulse gunner: When using his advanced action, does he manage to attack all enemies? Or only the first one as weapons usually do?

2) Medic: What happens if medic trips between movement and his special action? Is the special action delayed?
 
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Matt Albritton
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1) Only the first enemy in each section (See below and confirmed from rules) Wow, looks like we've been playing a harder variant for years!

2) There are no "trips" in New Frontier.
 
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Sean McCarthy
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The pulse cannon always attacks all enemies in its range. It's only the lasers that stop at the first enemy. This is clear in the base game rulebook.

I don't know the answer to your second question offhand since we haven't played with the medic in a long time.
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Lochi Lochi
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Oops, same error for me using pulse cannon... It's more powerful than I thought

I think "no trips rule" only apply if using double action cards.
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Sean McCarthy
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I played it wrong for a long time too.
 
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