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BattleCON: Devastation of Indines» Forums » Play By Forum

Subject: dthurston (Clinhyde Eight) vs Bolga (Lesandra Machan) rss

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Yannick Carriere
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Alright, let's get our fight going using the spoiler function. It's the SP button above, to the right.

I'll start by posting my choice of character. Don't reveal it until you post yours. Once you post yours, we can both reveal them and proceed to the next step of discards and Finisher.

I personally want to try playing without the Special Action cards. They have soured for me. But I love to play with Finishers so I suggest we play with the anted Finisher rule. If you prefer to play with the Special Action cards, tell me and we'll do.
 
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Yannick Carriere
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Re: dthurston (???) vs Bolga (???)
Spoiler (click to reveal)
My choice of character is: Regicide Heketch
 
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Dylan Thurston
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Re: dthurston (???) vs Bolga (???)
It's been a long time since I've played with ante finishers, I'm happy to try it again. Can we stick to Devastation characters? I don't own a copy of War yet.
 
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Yannick Carriere
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Re: dthurston (???) vs Bolga (???)
OK with anted Finishers. Thank you for obliging to my whim. Devastation only then. I will change my choice of character then since I'd chosen Heketch.
 
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Yannick Carriere
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Re: dthurston (???) vs Bolga (???)
Spoiler (click to reveal)
Lesandra Machan
 
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Dylan Thurston
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Re: dthurston (???) vs Bolga (???)
Spoiler (click to reveal)
Clinhyde Eight
 
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Yannick Carriere
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Re: dthurston (???) vs Bolga (???)
Excellent, that worked. Clinhyde v Lesandra it is then.

The next step is to post (always is spoiler) our initial discards and Finisher. Please remember that the discard 2 is the one that will go into your hand at the end of a beat.
 
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Yannick Carriere
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Initial discards and Finisher:

Spoiler (click to reveal)
Discard 1: Invocation Grasp
Discard 2: Guardian Dash

Finisher: Mazzaroth
 
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Dylan Thurston
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Sorry to be slow, it's my first time with Clinhyde.

Initial discards and finisher:
Spoiler (click to reveal)
Discard 1: Phase Dash
Discard 2: Diffusion Frenzy
Finisher: Vital Silver Infusion
 
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Dylan Thurston
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Beat 1
oLoooCo

Lesandra Machan - 20 life, Active: Borneo
Discard 1: Invocation Grasp
Discard 2: Guardian Dash
Finisher: Mazzaroth

Clinhyde Eight - 20 life
Discard 1: Phase Dash
Discard 2: Diffusion Frenzy
Finisher: Vital Silver Infusion


Lesandra Machan
Pactbreaker Drive
Range: 1~2
Power: 4
Priority: 5

This attack does not hit unless you anted a Familiar this beat.
Before Activating: Advance 1 or 2 spaces.

Clinhyde Eight
Shock Strike
Range: 1
Power: 3
Priority: 4+2=6

Stun Guard 5
Before Activating: You may move 3 or more spaces.
On Damage, Range 1: The opponent is stunned.

Ante
Clinhyde antes Ehrlite Infusion for net +2 Priority.
Lesandra antes Borneo to reduce the cost of summoning familiars by 1.
Clinhyde loses 1 life.

Reveal
Clinhyde wins priority.

Start of Beat
No effects.

Active Player
Clinhyde advance 4 spaces into the corner.
CLooooo
Clinhyde hits for 3 damage, stunning Lesandra.

Reactive Player
Stunned.

End of Beat
Lesandra spends 3 life to summon Rune Knight.

Recycle
On to Beat 2.


Current State Summary
CLooooo

Lesandra Machan - 14 life, Active: Rune Knight
Discard 1: Pactbreaker Drive
Discard 2: Invocation Grasp
To hand: Guardian Dash
Finisher: Mazzaroth

Clinhyde Eight - 19 life, Active: Ehrlite
Discard 1: Shock Strike
Discard 2: Phase Dash
To hand: Diffusion Frenzy
Finisher: Vital Silver Infusion
 
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Dylan Thurston
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Let's randomize to see who antes first: 1custom2{Lesandra;Clinhyde} -> ( Clinhyde) -> ( Clinhyde)
 
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  • 585863. dthurston
  • 1custom2{Lesandra;Clinhyde} =
  • ( Clinhyde) =
  • ( Clinhyde)
  • Fri Aug 22, 2014 12:34 pm
Dylan Thurston
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Beat 1 attack:
Spoiler (click to reveal)
Shock Strike
Range: 1
Power: 3
Priority: 4

Stun Guard 5
Before Activating: You may move 3 or more spaces.
On Damage, Range 1: The opponent is stunned.

Binding is very tempting for Lesandra, I'm predicting that.
 
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Dylan Thurston
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I'm putting my ante here; we'll do the ante phase after placing attacks, but before looking at the opponent's attack.
Spoiler (click to reveal)
Ante: Ehrlite Infusion
 
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Yannick Carriere
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Thank you for setting-up the game stats.

Beat 1 attack:

Spoiler (click to reveal)
Pactbreaker Drive
Range: 1-2
Power: 4
Priority: 5

This attack does not hit unless you anted a Familiar this beat.

Before Activating: Advance 1 or 2 spaces.
 
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Yannick Carriere
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Ante:

Spoiler (click to reveal)
Borneo: At the end of this beat, the cost of summoning your familiars is reduced by 1.


 
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Yannick Carriere
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I gambled on the fact you weren't going to activate that Stim... Not looking good if you're playing Toxic.
 
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Dylan Thurston
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Bolga wrote:
I gambled on the fact you weren't going to activate that Sim... Not looking good if you're playing Toxic.
You know that you had the choice of whether or not to ante after you saw my ante, correct?
 
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Yannick Carriere
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Or Shock. I believe you get +2 Priority from your Stim and hit and stun me.
 
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Yannick Carriere
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dthurston wrote:
Bolga wrote:
I gambled on the fact you weren't going to activate that Sim... Not looking good if you're playing Toxic.
You know that you had the choice of whether or not to ante after you saw my ante, correct?


Really? What else can I ante? I already anted my Familiar and I can only have one active at a time...
 
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Dylan Thurston
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Bolga wrote:
Or Shock. I believe you get +2 Priority from your Stim and hit and stun me.
Correct. I did my movement and updated above, decision to you on what to summon.
 
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Dylan Thurston
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Bolga wrote:
dthurston wrote:
Bolga wrote:
I gambled on the fact you weren't going to activate that Sim... Not looking good if you're playing Toxic.
You know that you had the choice of whether or not to ante after you saw my ante, correct?
Really? What else can I ante? I already anted my Familiar and I can only have one active at a time...
The randomizer said I would ante first, so I posted my ante (in spoilers) after posting my attack. You ante next, so you could look at that spoiler text before deciding whether or not to ante Borneo. (Probably you knew all this.)
 
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Yannick Carriere
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Yes, right. It's been a while since I played a game with two anteing fighters. Would not have changed my ante.

I summon Rune Knight for loss of 3 LP.
 
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Dylan Thurston
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Beat 2
CLooooo

Lesandra Machan - 14 life, Active: Rune Knight
Discard 1: Pactbreaker Drive
Discard 2: Invocation Grasp
Finisher: Mazzaroth

Clinhyde Eight - 19 life, Active: Ehrlite
Discard 1: Shock Strike
Discard 2: Phase Dash
Finisher: Vital Silver Infusion


Lesandra Machan
Guardian Shot
Range: 1~5
Power: 4
Priority: 1

Stun Guard 2(Shot) + 2(Guardian) + 3(Salamander) = 7
End of Beat: Reduce the cost of all your familiars by the amount of damage you took during this beat.

Clinhyde Eight
Diffusion Drive
Range: 1~2
Power: 2+2=4
Priority: 5+1=6

Before Activating: Advance 1 or 2 spaces.
On Hit: Push the opponent up to 2 spaces. An opponent at the edge of the arena loses 2 life.
On Damage: Deactivate a Stim of your choice.
End of Beat: Advance until you are adjacent to the nearest opponent.

Ante
Clinhyde antes Crizma Infusion for net +2 Power.
Clinhyde loses 2 life.

Reveal
Clinhyde wins priority.

Start of Beat
No effects.

Active Player
Clinhyde advances 1 space.
oLCoooo
Clinhyde hits and pushes Lesandra 1 space. Lesandra loses 2 life.
LoCoooo
Clinhyde does 4 damage and deactivates Ehrlite Infusion.

Reactive Player
Lesandra hits for 4 damage.

End of Beat
Clinhyde advances until adjacent to Lesandra.
LCooooo
The cost of Lesandra's familiars is reduced by 4, but she does not summon a new Familiar.

Recycle
On to Beat 3.



Current State Summary
LCooooo

Lesandra Machan - 8 life, Active: Rune Knight
Discard 1: Guardian Shot
Discard 2: Pactbreaker Drive
To hand: Invocation Grasp
Finisher: Mazzaroth

Clinhyde Eight - 13 life, Active: Crizma
Discard 1: Diffusion Drive
Discard 2: Shock Strike
To hand: Phase Dash
Finisher: Vital Silver Infusion
 
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Dylan Thurston
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Clinhyde beat 2:
Spoiler (click to reveal)
Diffusion Drive
Range: 1~2
Power: 2
Priority: 5+1=6

Before Activating: Advance 1 or 2 spaces.
On Hit: Push the opponent 2 spaces. An opponent at the edge of the arena loses 2 life.
On Damage: Deactivate a Stim of your chaice.
End of Beat: Advance until you are adjacent to the nearest opponent.

Ante (read after posting your attack):
Spoiler (click to reveal)
Crizma Infusion
 
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Yannick Carriere
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My beat 2 attack:

Spoiler (click to reveal)
Guardian Shot
Range: 1-5
Power: 4
Priority: -1
Stun Guard 2+2+3=7

Stun GUard 2, while you have a Familiar.

End of Beat: Reduce the cost of all your familiars by the amount of damage you took this beat.


 
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