When attacking a rampaging enemy across a wall, do you move on to the space the enemy occupies or stay in the adjacent space as normal?
You can never move into a rampaging enemy. You have to engage from an adjacent space as normal.
There is a spell the allows you to ignore all site fortifications? Does this mean for any site, or just the site you are standing on? And does this spell work for an adjacent space when attacking a rampaging enemy across a wall (assuming that the answer to the first question is to stay in the adjacent space)?
I would have to read the site card description for walls. But I beleive the wall would count as a site fortification. Unsure on this one
How do you assign damage to a unit with physical resistance when the enemy has multiple physical attacks? Let's say a unit has armor of 3 and physical resistance and you are to assign damage from a "hydra"-attack (3x2). Do you add up the attacks to a total of 6, meaning the unit would absorb 3 points and take one wound? Or could the unit absorb all three attacks? I think i have read somewhere that you can divide damage dealt from different enemies, is this correct? And if that's the case, how is that different from dealing damage from one enemy with multiple attacks?
Each enemy attack has to be block/assigned damage individually. You can only group enemy on the attack not the defense.
Hydra has 3 attack of 2 physical damage
You unit with Physical resistance of 3. Can absord one of those attack. A unit can only be assigned damage once per combat.
The other 2 attack has to be dealt individually.
If you mage knight has 4 armors. he would receive 2 wounds (after your unit blocked/absorbed one of the attack)
- attack 1, 2 damage, absord by unit with physical resistance
- attack 2, 2 damage / vs 4 armor = 1 wound to hand
- attack 3, 2 damage / vs 4 armor = 1 wound to hand