Re: [WIP] Classic Novel Microgame- The Knight of La Mancha
Playtested last night.
Even though this is a filler, the two player game doesn't have enough tension for me as both players very often are on the same side leading to wild swings in Don Quixote's mental state. I will have to add in a dummy player. Three player is pretty balanced. Four player is not as good. It is quite common to get a 3 vs 1 round. It is not all bad since roles change every round, but being on the receiving end of it is not that fun as it is impossible to sway the points in your favor and winning that way has no glory to it.
This leads to quite a choice, as the game appears to be pretty good with three players (and likely 2-player with a dummy), but would need some revision for 4 players. I could easily abandon the 4th player as I would have to add in additional cards a la Agricola/7 Wonders. There are two additional things I can think of is adding in an additional role set that aims to balance Don Quixote OR add in a dummy player that brings the 4 player to a psuedo-five.
I was worried initially with king-making, however with secret roles changing every round it is not an issue.
I was going to release the cards and rules today. After playtesting I realized that unless you have read Don Quixote, you may not get the thematic elements in the mechanics-only version. This will easily be solved with art, but for playtesting I will have to add some cues for outside playtesting. I also have revisions for the rules as well, in addition to some clarifications for updated cards.
Props to nanDeck by the way.