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Subject: Continuous scoring vs end game scoring rss

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Adam Reeves
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Raleigh
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Is there any reason why you couldn't use a score tracker during the game to keep track of everyone's score instead of just tallying it up at the end? It seems to me that all the points gained in the game are public knowledge anyway.
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Dana Dawson
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areeves wrote:
Is there any reason why you couldn't use a score tracker during the game to keep track of everyone's score instead of just tallying it up at the end? It seems to me that all the points gained in the game are public knowledge anyway.


There is no core tracker only for esthetic reasons.

When the game came out they told they did not want to "ruin" the picture with a border score tracker
 
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Stefan Malz
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Although we actually thought about a score tracker during the final testing phase (and omitted it in part due to esthetic reasons), we never wanted a complete in-game scoring even if a score tracker had been available. It would have been used only to ease the final scoring, making the VP tokens unnecessary.

For us, there are some non-esthetic reasons for not scoring during the game:

1) We did not want an open scoring during the game to avoid that all others players play against the seemingly leading player (as in many other games). Players should instead concentrate on analysing they opponents strategies to counter them - or to ignore them, if they wish.

2) Those many small scores that had to be tracked during the game (about 10 to 15 scores per player) take a lot of time and handling. The final scoring, although taking a significant time, is still a lot faster than the total time used to handle all those small scores individually during the game.

3) When testing the immediate scoring, many players tended to forget some of the immediate scores (especially those for funding decorations and placing dresses), resulting in wrong final scores and lots of discussions ("Did I already score this or that? I think I should have more points!").

4) We love the suspense at the end of the game when nobody knows who has won until the final scoring is done.

Best regards
Stefan Malz

www-malz-spiele.de
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Adam Reeves
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malzspiele wrote:
Although we actually thought about a score tracker during the final testing phase (and omitted it in part due to esthetic reasons), we never wanted a complete in-game scoring even if a score tracker had been available. It would have been used only to ease the final scoring, making the VP tokens unnecessary.

For us, there are some non-esthetic reasons for not scoring during the game:

1) We did not want an open scoring during the game to avoid that all others players play against the seemingly leading player (as in many other games). Players should instead concentrate on analysing they opponents strategies to counter them - or to ignore them, if they wish.

2) Those many small scores that had to be tracked during the game (about 10 to 15 scores per player) take a lot of time and handling. The final scoring, although taking a significant time, is still a lot faster than the total time used to handle all those small scores individually during the game.

3) When testing the immediate scoring, many players tended to forget some of the immediate scores (especially those for funding decorations and placing dresses), resulting in wrong final scores and lots of discussions ("Did I already score this or that? I think I should have more points!").

4) We love the suspense at the end of the game when nobody knows who has won until the final scoring is done.

Best regards
Stefan Malz

www-malz-spiele.de


Thanks for the reply! Good to know that it was thought about in detail and then made as an intentional design.
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Barak Engel
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Rokoko is quickly becoming one of my favorite games, and this decision, for precisely these reasons, is part of it. I explained this (from my perspective as a player) last night, so funny to read your reasoning just now.
 
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Shoosh shoo
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I just bought Rococo today and am very excited to play. The rules seem very easy to grasp... Always a huge plus! I am a little confused about how to do the scoring. From what I understand is that throughout the game you dont take any vp markers or record score in any way, but when it comes time for final scoring, you follow the steps listed on the score card, and then u just hand out the total in vp markers after calculating for each category. Is this correct?
 
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Colin
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The only victory points you get during the game are those from employee bonuses (ones without a red background). All other VP are collected at the end of the game. Have fun, this is a great game!
 
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benjamin CLOVIS
France
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Thank you Mr Malz for your explanation. Makes perfect sense. Though not sure why there are victory point tokens rather than just whipping out pen and paper and adding each category.

Still my favourite game.
 
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