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Sentinel Tactics: The Flame of Freedom» Forums » General

Subject: How many players is this game really for? rss

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Steve G.
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Is this one of those two-player games that supports more players by just divvying up two sides amongst two teams of players (e.g. War of the Ring, Duel of Ages)?
 
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Charles Silbernagel
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There is only one villain player, everyone else plays one or more heroes.
 
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Chainsaw Rabbit
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Antioch
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It really depends on how you're playing. In scenarios, it's typically one villain player versus two to five hero players (although a single player can multi-hand the heroes, for a two-player game).

For skirmishes, it's entirely up to the players, as long as each side has the same number of characters. You could two three players, three heroes each free-for-all, two teams of two players, each player controlling a single player, or (as my wife and I often play) two players controlling three or four characters each.

If you have the Uprising expansion, you have a total of fifteen characters. That means you could have a three-player smackdown, with each player controlling five characters. In skirmishes, "hero" and "villain" don't matter; each character is balanced to play equally in skirmish mode, which is why scenarios typically include extra actions, scenario powers, minions, or other balancing factors for a single villain versus multiple heroes.
 
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Steve G.
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Interesting. So, you have a one-against-many mode like a dungeoncrawl, plus a skirmish mode that's sort of like Car Wars but with capes.
 
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Justin
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steveg700 wrote:
Interesting. So, you have a one-against-many mode like a dungeoncrawl, plus a skirmish mode that's sort of like Car Wars but with capes.


In the one-vs-many mode the "one" is given a scenario specific power that makes them more powerful, and they take multiple turns for every hero turn.
 
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