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Army of Darkness Card Game» Forums » Rules

Subject: ruling on the "instant win" problems from the designer.... rss

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Guy Riessen
United States
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I love those games. Far better than the one in twenty that, for some reason, take an hour. In truth, given the number of “Necronomicon snatching” cards and the few Necronomicons, the percentage of quickie games should be much lower than your experience. Even so, my thought was the best response to a quickie game was, “let’s play again.”

Still, I haven’t answered your question. My suggestion would be to pull out the two Necronomicons. Split the deck in two. Shuffle the Necronomicons into one half. Place the other half on top of the Necronomicon-laden half and start play. That will certainly prevent a quick game.
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