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Subject: Have I started something with 'reverse leagues'? rss

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Mike K
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First, I created a 'Reverse Suicide' league.

Now, I read about a 'Reverse Fantasy' League.

What next?
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Wesley M
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I thought about trying to run a lowest score possible fantasy league for football but I figured it would turn into every team putting in people projected at 0 points and hoping they don't somehow wind up actually getting played.
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Paul DeStefano
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It's a Zendrum. www.zendrum.com
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My office has this running now for 14 years.

But the word "loser" is used, not reverse.
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Brian A
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My buddies and I set up a fantasy baseball league like a decade ago that we called a "Bizarro League." So no, it's not a new invention. In our game, I think we had to meet a minimum number of at-bats/innings-pitched, which makes the game really hard, as the bad players don't usually get much action. So the key is to find the worst "regulars" available (or pick up players who only get in because of injuries).
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Gil Hova
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These are my favorite kinds of fantasy leagues! I always called them "worst-player leagues".

There are two things that I think make these more interesting than traditional leagues. First, in a normal league, when a player scores points, he keeps playing. In a reverse league, when a player scores points, he usually heads to the bench, or some injured-player list appropriate to the league.

So while in a regular league, a manager can draft well and coast to the finish line, in a reverse league the best teams have all turned their rosters over several times (other than that one rubout whose contract is so big and bloated that his team is compelled to start him). So it's not enough to draft well; you have to constantly find the next big bust.

Second, in a normal league, you only need to know the top 25% of players or so. But in a reverse league, you have to know the bottom 25% of players. This requires an almost immersive amount of research into the worst players on the worst teams. So these leagues reward an almost encyclopedic knowledge of their respective sports.

As for rewarding players who play instead of sit, that all comes down to creative scoring. This thread actually got me to log into my ancient Yahoo account and pull out my 10-year-old notes for reverse league scoring. Here is sample scoring for baseball and football (NFL), respectively:

Quote:
DEREK BELL MEMORIAL CELEBRITY KARAOKE
Roster Size: 20

Starting Positions:
C, 1B, 2B, 3B, SS, OF, OF, OF, Util, SP, SP, RP, RP, P, P, P, DL

Statistical Categories (Batters):
At Bats (1)
Hits (-1)
Total Bases (-1)
Stolen Bases (-1)
Caught Stealing (2)
Walks (-1)
Strikeouts (2)
Ground Into Double Play (2)
Errors (2)

Statistical Categories (Pitchers):
Pitching Appearances (2)
Games Started (3)
Innings Pitched (-1)
Saves (-1)
Total Bases Allowed (1)
Earned Runs (2)
Walks (2)
Hit Batters (2)
Strikeouts (-1)
Wild Pitches (1)


Quote:
LEON LETT MEMORIAL CHEESECAKE FESTIVAL
Roster Size: 8
Starting Positions:
QB, QB, RB, K, DEF

Statistical Categories (Offense):
Completions (-1)
Incomplete Passes (2)
Passing Yards (-50 yards per point)
Passing Touchdowns (-8)
Interceptions (10)
Sacks (1)
Rushing Attempts (1)
Rushing Yards (-10 yards per point)
Rushing Touchdowns (-8)
Reception Touchdowns (-8)
2 Point Conversions (-8)
Fumbles (4)
Fumbles Lost (4)

Statistical Categories (Kickers):
Field Goals 0-19 Yards (-1)
Field Goals 20-29 Yards (-1)
Field Goals 30-39 Yards (-1)
Field Goals 40-49 Yards (-2)
Field Goals 50 Yards (-3)
Field Goals Missed 0-19 Yards (10)
Field Goals Missed 20-29 Yards (8)
Field Goals Missed 30-39 Yards (8)
Field Goals Missed 40-49 Yards (6)
Field Goals Missed 50 Yards (4)
Point After Attempt Missed (10)

Statistical Categories (Defense Teams):
0 Pts Allowed (-10)
1-6 Pts Allowed (-6)
7-13 Pts Allowed (-4)
14-20 Pts Allowed (4)
21-27 Pts Allowed (8)
28-34 Pts Allowed (16)
35 Pts Allowed (24)
Sack (-2)
Interception (-2)
Fumble Recovery (-2)
Touchdown (-4)
Safety (-2)
Block Kick (-2)
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Wesley M
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I guess as a slight variant you could always assign negative things for good things (-7 points for a rushing touchdown!) and positive things for screw ups (+2 for a fumble +4 for a fumble lost.)
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Désirée Greverud
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you could call it the Mendoza League
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Gil Hova
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Riddlebox85 wrote:
I guess as a slight variant you could always assign negative things for good things (-7 points for a rushing touchdown!) and positive things for screw ups (+2 for a fumble +4 for a fumble lost.)


That's exactly what those scorings I posted do!
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