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Subject: cut it close with purple rss

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Will

Pensacola
Florida
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The Babylon Project was our last best hope for peace. It failed. In the year of the Shadow War, it became something greater, our last best hope for victory.
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I have never seen more than half of the purple cubes in play before this game, but I just played a game in which purple almost cost us the game. The mutation cards that place 2 cubes were both played before the first epidemic so each got played 3 times for 12 cubes, the 1 city x 3 cubes & 3 cities x 1 cube came up for another 6 & finally the place 1 in each city that has 2 ran purple up to 23, which would have been 24 (endgame condition) if we had not had the Quarantine Specialist in a connected city. We were leaving purple alone because it could not outbreak, and wanted to have city cards eligible for curing it, but it really blew up on us rather quickly near the end. Fortunately, we had it cured so while waiting for my turn (I was holding the final cure - red), we had someone remove 5 purple cubes in 1 turn.

Has anyone else seen purple get bad like that?
 
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Shannon T
Australia
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Broadstorm wrote:
The mutation cards that place 2 cubes were both played before the first epidemic


These cards start in the Infection discard pile, so they should not be drawn before your first epidemic.

Quote:
which would have been 24 (endgame condition)


You can have all 24 cubes on the board and still not lose. It's when you need to place a cube and don't have one that you lose.

Quote:
Has anyone else seen purple get bad like that?


For sure, lost plenty of games due to not treating purple and going after cures.
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Will

Pensacola
Florida
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The Babylon Project was our last best hope for peace. It failed. In the year of the Shadow War, it became something greater, our last best hope for victory.
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I didn't realize that I had been doing it wrong. I thought it was when you run out of a color instead of when you come up short. I have also been dealing the mutation cards into the infection deck. I will adjust on the running out vs not enough cubes, but I am probably going to keep doing the mutation cards the way I have been. At least I know now that even without the Quarantine Specialist, we still would have been in the game. I have had games in which other colors ran out, but it seems really odd for purple as the triggering cards always pull from the bottom, and therefore it never outbreaks.
 
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Shannon T
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Broadstorm wrote:
I have had games in which other colors ran out, but it seems really odd for purple as the triggering cards always pull from the bottom, and therefore it never outbreaks.


Do you realise that when you pull a card from the infection deck and that city already has at least one purple cube, you add both a purple cube and a cube of that city's colour?

Also do you realise that to cure purple, 2 of the cards that you hand in must have purple in them? (In the Worldwide Panic Mutation challenge, which as per your description, you are playing)

And while I'm at it, do you also realise that you need to add purple cubes to 3 of the cities you infect during your game setup?
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Will

Pensacola
Florida
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The Babylon Project was our last best hope for peace. It failed. In the year of the Shadow War, it became something greater, our last best hope for victory.
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We have been playing it differently. We use all of the mutation cards from both expansions, and only place the purple cube with those cards, not when city cards are drawn normally. We also use the original requirement of only 1 purple infected city to cure.
 
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Sander Engels
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Broadstorm wrote:
We have been playing it differently. We use all of the mutation cards from both expansions, and only place the purple cube with those cards, not when city cards are drawn normally. We also use the original requirement of only 1 purple infected city to cure.

Wow, that's a completely different game you've been playing. I think it actually makes the Mutation challenge a lot easier when you don't have to worry about purple outbreaks ever, and also can keep a pretty tight control over the number of cubes available. The "real" mutation challenge is a lot different, I can tell you that.
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Shannon T
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Broadstorm wrote:
We have been playing it differently. We use all of the mutation cards from both expansions, and only place the purple cube with those cards, not when city cards are drawn normally. We also use the original requirement of only 1 purple infected city to cure.


I would guess then that you'll find that the overall rate of purple infections and city distribution varies greatly from your experiences to those of people playing using the rules as written.

I have found in all Mutation games that unless we fluke an early purple cure, then purple will be a major threat all game. Most often (but not always) we get the four regular cures, trying to keep the purple cubes in check but end up running out of cards to cure purple.
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Will

Pensacola
Florida
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The Babylon Project was our last best hope for peace. It failed. In the year of the Shadow War, it became something greater, our last best hope for victory.
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I guess it has been different, but I will start placing the purple cubes along with the others when those city cards are redrawn. I was wondering why there was no chance of an outbreak, but now there will be some chance of it. It has been good having that additional disease to make us spend cards and time on it. I think I will stick with the other things I have been doing differently such as keeping all of the mutation cards shuffled in with the rest of the infection cards, and playing all of them, not just the 1s or just the 2s, but continue using the OTB mutation challenge (requiring just 1 purple infected city card rather than 2 of them as in the ITL version, Worldwide Panic). Of course, placing them in the discard to start nearly guarantees that they will be played, rather than having them potentially down so far that they don't get drawn at all.
 
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Taylor Kitto
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[quote] Of course, placing them in the discard to start nearly guarantees that they will be played, rather than having them potentially down so far that they don't get drawn at all. [/quote] that's kind of the idea..
 
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