I've already posted my questions in the corresponding subforums but I guess they're not heavily frequented. So here's hoping that someone will read it here
played with the Mad Bomber 2 for the first time and I have some Questions:
- Does the Mad Bomber explode when shot by a sniper? I'd say no since it doesn't get hit in any side.
- Does he explode when under a net? I'd say yes because he doesn't need to actively activate his ability, he just goes boom.
- When not playing with HP for the HQ's but with Victory Points, does the person who "bought" the Mad Bomber get points for damaging enemy HQ's? I'd say no since it's a Nobody's tile.
- Same scenario, but with Vegas: If the Mad Bomber is taken over by Vegas, that player should get points, correct?
Does a spy only get the bonus from an "infiltrated" module when one of the modules output sides is connected to him or does he just have to be adjacent to the module? And is the damage from an HQ in Phase 0 also prevented or does the spy only receive the bonus the HQ offers but nothing else?