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Commands & Colors: Ancients» Forums » General

Subject: Still Champion! rss

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Steve Shockley
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Got C&C Ancients to the table for the first time in a long time thanksgiving day. Why did I stop playing this game?

I got this probably seven years ago, so I've bought and played a lot of games since then. Even so, I can say C&C is "still champion".

Played Cannae switching sides (won 14-10 aggregate...woop woop.) This scenario rocks, and I think it's better balanced than it looks at first glance. The Romans have a lot of power in the center and can do some serious damage. The Carthaginians have their big guns on the flanks and hold a powerful 6-4 command card advantage. One thing that strikes me every time I play is how skillful hand management can overcome the two card deficit. I love those tough decisions, like when you really need to react in one area of the battle, but the only card you have that will work is something like line command (do I *really* want to use line command to activate two units? ... but I really need to do it...)

Cannae is an awesome scenario, and Commands & Colors Ancients is an awesome game.

Still champion.
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Steve Duke
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Welcome back!
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Dan Cavaliere
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I can't get enough of all the C&C series of games - glad to see you're enjoying Ancients as much as I do
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Steve Shockley
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Seffner
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Gamer DC wrote:
I can't get enough of all the C&C series of games - glad to see you're enjoying Ancients as much as I do :D


Yeah! Ancients is one of the first games I got, and it's still one of the best. I also have Memoir 44 and some of the expansions.

Not sure if I'll go Battle Cry or Napoleonics next. The Civil War interests me more, but Napoleonics looks better as a game.
 
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Martin S
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Magnus Maximus wrote:
Not sure if I'll go Battle Cry or Napoleonics next. The Civil War interests me more, but Napoleonics looks better as a game.


IMHO C&C:N is the best of the series and BC the weakest. The "scissors/paper/stone" nature of Napoleonic combined arms warfare works very well in this game.
 
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Minot
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CC:N is definitely the better game (in terms of replicating the "feel" of its subject period) of the two, but I have a soft spot for BC150. BC150 gets that most playing time in my house. Several of the scenarios (Wilson's Creek, Little Round Top, etc.) provide interesting challenges that rather make up for the limitations of the base system. I would ultimately recommend both, but would suggest you go with the period that interests you most.

For me, even though in many ways I feel CCA is the best of all the C&C games, it actually sees the least table time, as Napoleonics, Civil War, and World War II all interest me (and my opponents) more.
 
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Steve Duke
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I always enjoy the debate over which of the games is 'the best'.

CCA has held that place for me but CCN has gained on it over the years.

I wish Battle Cry was updated to the CCN level as I'd really like to like that game more too.

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Dave Briggs
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I agree with you Steve. CCA is my favorite and it's also true that the "favorite" depends on individual taste. They are all great games.

There is an aesthetic appeal to the components that makes CCA my favored game. Picking up and moving the blocks makes the game physically feel like an ancient artifact. Have you ever seen a Japanese Go or Shogi master play a piece by striking the wooden board? That's the kind of zin-like feeling I get. I don't feel that with the other more "modern" games in the series.
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