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Subject: Immersive yet simple, interesting yet light. rss

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Alexander B.
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Lord of the Ring: the Confrontation. Oops! you excepted that one... hmmm, it might be a bit heavy for you, but what about Fury of Dracula? It really is not that heavy. The only problem is that with 2 players, 4 hunters are controlled by one: not bad though.

Thematic, fairly light, very interesting, and highly immersive... should fit the bill fairly well.

You said not card games, but Blue Moon is pretty darn good. Carcassonne seems like it would fit too, but most Eurogames I don't find very immersive beyond the strategic immersion.
 
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Mary Weisbeck
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I don't know how "immersive" these games are but 2 of my favorite 2-player games are Roma and Jambo.

Games that play with 2 or more very well: Through the Desert, Attika and the already-mentioned, Torres.
 
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Greg Jones
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I just tried Blue Moon City. It might do it for you.
 
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Greg Jones
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Also, I would say Ra is the king of interesting yet light. It probably isn't immersive in the sense you mean; people criticize it as having a pasted-on theme. It is deep, though, yet simple.
 
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Michael Kandrac
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Tikal with the 2 player variant that reduces the number of terrain hexagons from 36 to 24.

Play it normally for 3 or 4 players.

Gg

 
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Hank Panethiere
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The Downfall of Pompeii

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Grant
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The game you're looking for is Ebola Monkey Hunt.

 
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Ashfield
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Tikal seems like the obvious choice, or maybe Samurai.
 
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Phillip Heaton
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Dungeon Twister comes to mind.

For immersive, try Magic: the Gathering.
 
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Giles Pritchard
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I really enjoy Faidutti and Laget's Castle, which I think is amusing and theme laden. Drakon or Cave Troll might work - though I'm not sure about the two player aspect, having never played those two. What about a game like Descent or Doom, or what about Prophecy, Heroscape, World of Warcraft etc?

I really like China and Thurn and Taxis for many of the reasons you listed, though am happy to admit that they don't do the best job of relating the theme.

Good luck and enjoy!!!

Giles.
 
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Alexander B.
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I played some more Blue Moon tonight and, seeing as I seem to have somewhat similar taste to you, I'd really recommend trying the starter box on this game.

It really doesn't feel like a card game to me at all for some reason. I played Magic: the Gathering for years, and feel that Blue Moon has most of the fun for about 1/1000th of the price. It is light, it is fantasy, it is immersive, and the more I play it, the deeper it feels.

Hard to beat it for when I'm in the "light" mood.
 
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Daniel Kearns
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Blue Moon City. I think the game has some depth to it but I'm still figuring it out. Fits all your criteria especially the fact that it supports 2 players (very well) and scales up to 4.
 
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Greg Paul
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Roberto999 wrote:
Thanks for all the great input, I'm still reading up on all of those to try to narrow it down a bit, which gave me a couple new questions. A few of you suggest Tikal, but I read it as being a bit heavier? Is this true or very subjective? Also, same thing with Prophecy or WoW? (would Return of the Heroes be simpler?) Other than that all the suggestions sound great, thanks again!laugh


I'll give my best attempt to comment on the complexity level of Tikal:

The action are pretty straight-forward, however you are presented with a lot of choices on your turn like most action point games. The scoring rules are also quite simple, but the first time you play it probably won't be obvious which combination of actions will lead to optimal scoring. All action point games are inherently designed to never give you enough resources to do everything you want to do, so you are trying to make the best limited choices of available actions.

If you were only going to play Tikal with other players a single time I probably wouldn't recommend it. The average player is going to spend much to most of the first game sorting out the value of certain actions and things like when to top a pyramid. It's still enjoyable but at first the game may seem more complex than it does in subsequent sessions.

If you're going to play Tikal with the same folks multiple times there is a rewarding but not steep experience curve that starting kicking in pretty quickly, usually mid to late in the first session. Would definitely recommend it for multiple plays.
 
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Matt Kruczek
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Space Hulk, if you can find it.
 
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