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Subject: Simplest global strategy? rss

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Zenon Iblis
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Hello, can anybody recommend a simple, yet elegant global strategy?
 
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David Brain
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Tit-for-Tat seems to be the most popular and successful one to date. Unfortunately, it seems to have broken down a little recently, as it only really works when those involved are operating on roughly equal terms.
 
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Zenon Iblis
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What's Tit-for-Tat?
 
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Zenon Iblis
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What's Tit-for-Tat?
 
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Gotthard Heinrici (prev. Graf Strachwitz)
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Riskzombie,
 
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Sat Elg
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hmmm, well the original program that won the first Prisoner Dilema competition was a Tit for Tat program wasn't it? It did have the addendum of "Start off nice, then tit for tat".

Though I'd have to go with the guy who mentions Risk * Goldilocks.

Which roughly translates to:

Try to take a piece that is the perfect size. It should allow you to defeat opponents on either side. Those who go for too big can be thwarted since they are exposed to too much risk, those that go for too small can be thwarted because the don't have access to enough resources.

This is a dynamic calculation that you have to adjust constantly depending on what is happening in whatever game you are playing. But it works for everything from Go to Tennis
 
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Hermus
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Zenon, I think you need to be more specific about what you're asking, otherwise this thread won't help you much.
 
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Barry Kendall
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If you're requesting what I think you are, three titles come to mind: "Risk (barely qualifies)," "Ideology," or "Global Powers." There is also the old Milton Bradley game "Summit."
 
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Andrew Prizzi
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summit
risk
axis and allies
diplomacy- not global-but I'd guess there is a global varient out there.
 
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"that's a smith and wesson, and you've had your six"
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My favorite Global Strategy game today has to be Struggle of Empires. To me it's a quite simple game.
 
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Frank Teplin
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Scurra wrote:
Tit-for-Tat seems to be the most popular and successful one to date. Unfortunately, it seems to have broken down a little recently, as it only really works when those involved are operating on roughly equal terms.
 
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David Molnar
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ZzBOG wrote:
Hello, can anybody recommend a simple, yet elegant global strategy?


No, this is fun. How about, "get a lot of stuff"?
 
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Darrell Hanning
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We will meet at the Hour of Scampering.
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Solid-state electronics, although you do need to keep an eye on labor costs, and be willing to relocate your industry.
 
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Mark Crocker
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I sorta like "tit for tit" aka "you show me yours, and I'll show you mine".
 
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Dave Lartigue
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Plastics.
 
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Antigonus Monophthalmus
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Buy low, sell high.
 
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Richard Irving
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Shoot first. Ask Questions later.

 
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David Molnar
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ZzBOG wrote:
What's Tit-for-Tat?


OH, this could actually be answered too. The Prisoner's Dilemma is a "game" in the purely game-theoretic sense, in which two players secretly select one of two "strategies", which are usually called something like "cooperate" and "defect" (think in terms of ratting on a co-conspirator). If both players cooperate, both get a high payoff. If both players defect, both get a small reward (such a prison sentence). The highest payoff however comes if one player cooperates and the other defects. (You keep the entire heist; your buddy goes to jail!) This is all just metaphor; we could boil it down to a table of values.

both players cooperate: both get 2 points
both players defect: both get 1 point
one player cooperates, the other defects: defector gets 3 points, cooperator gets 0.

In an iterated Prisoner's Dilemma, we play this like 100 times.
In that case, cooperating is a better long-term strategy (we get a total of 4 points) than defectng. But the temptation of the big payoff, the 3 points, might occasionally lead us to defect. The "Tit-for-tat" strategy dictates cooperating until your opponent defects, but then whenever they defect, you do so on the next turn (to avoid the possibility of getting 0).

David
 
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