I just got a copy of the kickstarter exclusive quest book and noticed that many of the tiles in these quests have gaps between them that must be either climbed or jumped. I really like the feeling of verticality but I haven't been able to find the rules for jumping.
One of the quests acts (the world shakes) has rules for climbing but other ones don't have rules for climbing or jumping. If there are no rules do we just treat the gaps as purely thematic... having no gameplay effect?
Thematic. You're quite right though, use correctly height can have a dramatic effect on the scene.