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Heroes of Normandie» Forums » General

Subject: How does this compare to Sergeants Miniatures Games: Day of Days rss

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Alex N
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My first take when I looked at the tactical setup on a modular board was very similar to Sergeants Miniatures. Yea, I know you can't have a fair comparison between cardboard counters and cool looking miniatures but as far as gameplay is concerned which one is more accessible to the casual wargamer? I like the dice in HoN but using cards in Sergeants Miniatures for damage isn't that bad of an idea. Also time to setup and length of downtime and overall gametime are important to me. Any pros and cons and if you could only keep one game, which would it be?
 
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Steve Fliss
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Sterling
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Damn fine soldiers, Cottonbalers by God! -- US 7th Infantry Regiment
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I own and enjoy both games. For my two cents worth, HoN meets your criteria better for play by casual wargamers and speed of set up. HoN plays faster than SMG DoD -- usually about an hour -- but is, as advertised, more of a Hollywood movie treatment. SMG is a more tactical presentation with its skirmish-level use of individual soldiers. Bottom line, both games are fun.
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Lewis Karl
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To be fair, I haven't played SMG, but remember a demo at a games convention. Result: my eyes glazed over - I instantly new it was too complicated for me. That's probably unfair to judge based on that, but I had 2 children in tow. I should take another look at it.

I used to enjoy very complex war games, ala Avalon Hill, but after years of playing well designed games like Memoir '44, Conflict of Heroes (CoH) etc. I now have no tolerance for a ponderous demo. HoN fits the bill perfectly between Memoir '44 and CoH in complexity.

(However, the poor job writing HoN rules was very disappointing for what was almost a perfect game).
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Michael Bowker
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pisqueeter wrote:
To be fair, I haven't played SMG, but remember a demo at a games convention. Result: my eyes glazed over - I instantly new it was too complicated for me. That's probably unfair to judge based on that, but I had 2 children in tow. I should take another look at it.

I used to enjoy very complex war games, ala Avalon Hill, but after years of playing well designed games like Memoir '44, Conflict of Heroes (CoH) etc. I now have no tolerance for a ponderous demo. HoN fits the bill perfectly between Memoir '44 and CoH in complexity.

(However, the poor job writing HoN rules was very disappointing for what was almost a perfect game).


Don't want to hijack the thread but SMG is really a very low complexity game. There is a lot of depth built into the system but it really isn't complex. Conflict of Heroes is more complicated than SMG.

That being said, it does take quite a bit of set-up time and there are a few rules ambiguities that need to be addressed.

It is also a better game to have someone teach you than learning it yourself. That removes a lot of the seemingly complicated aspects.
 
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Mike Brown
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This is heck of a lot cheaper for one.
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