Richard A. Edwards
In a 2 or 3 player game you give rebel players either a heroic (3 player) or legendary (2 player) reward to help balance the game.
Or do I add it to both? Making it harder to wound a rebel AND harder to kill a rebel.
This! Add the full amount to both.
BTW I think this is a much better implementation IMO than lowering or raising the number of mobs on the board from Descent 2.0.
I think it works great! We've played with two and three and four heroes. What we like best is each player only has to run one hero. Makes it easier to get into the role.
Also, while you do get fewer credits (since missions rewards are per hero) you'll buy fewer items since you have fewer heroes to equip. I think it balances out fine.
In fact, in essence a hero with two activations will perform 4 actions a round which potentially lets them move farther in a single round too.