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Song of Blades and Heroes» Forums » Sessions

Subject: Robin Hood - Or how redressing wrongs can end wrong rss

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Eric Normandeau
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This is the first real scenario (200 pts) we played my girlfriend and I. Using some of the hastily made felt, foam, and cardboard terrain we made, we created a map and invented a scenario for it.

The evil sheriff is piling tax collection money in his house. Robin, Little John, Friar Tuck, and a few other outlaws decide they will get it back. They need to reach the house, spend 3 activations at the door (getting the money) and run the hell out. Of course, the sheriff and his band won't let them do that! Here is a picture of the setup and another one of the sheriff's band:



After 3-4 turns, our guys are pretty spread out on the map. We have no leaders and so there is no group activation. One of my infantrymen stayed behind the whole game


Still, there is some nice action going on in the field, with Little John confronting the sheriff directly!


At the same time, Robin, Friar Tuck and a few other outlaws are trying to sneak around the barn.


Nice try guys, but when Robin breaks his cover, a fight ensues. Robin kills an infantryman and evades a few arrows, buy he gets cleaved by a shiny knight.


The righteous mission didn't end well for Robin. That is what you get for meddling in the affairs of corrupted law officials! Another lesson learned on the battlefield, albeit too late for the regretted hooded outlaw.

First mission was a success on another front, however. My girlfriend quite liked the system, so we will have more Robin Hood adventures with SoBH!
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Jason Doyle
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Nice. What paper minis are they?
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Eric Normandeau
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weateallthepies wrote:
Nice. What paper minis are they?

They are Gwendel's paper minis, which you can find here: http://www.gwindel.eu/Autre/Figs/Figurines.html

Scroll down the page and click on Prince John's figure (the mounted knight in red and yellow raising an axe).
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Jason Doyle
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Thanks, I was looking for something like that recently.

Great report, I really like quick DIY stuff like this. Need to get something for a grass surface though, keepign an eye out for some cheap green cloth.
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Eric Normandeau
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weateallthepies wrote:
Thanks, I was looking for something like that recently.

Great report, I really like quick DIY stuff like this. Need to get something for a grass surface though, keepign an eye out for some cheap green cloth.

In case you didn't know that site, www.onemonk.com has lots of paper minis for free.
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Jason Doyle
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MaroonedMorlock wrote:
weateallthepies wrote:
Thanks, I was looking for something like that recently.

Great report, I really like quick DIY stuff like this. Need to get something for a grass surface though, keepign an eye out for some cheap green cloth.

In case you didn't know that site, www.onemonk.com has lots of paper minis for free.


Yeah I've got a few from there already, really like his stuff.
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Fabio Calzolari
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S.Lazzaro di Savena
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weateallthepies wrote:
Thanks, I was looking for something like that recently.

Great report, I really like quick DIY stuff like this. Need to get something for a grass surface though, keepign an eye out for some cheap green cloth.

How to make a supercheap gaming terrain (W.I.P.) cool
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Jason Doyle
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parduz wrote:
weateallthepies wrote:
Thanks, I was looking for something like that recently.

Great report, I really like quick DIY stuff like this. Need to get something for a grass surface though, keepign an eye out for some cheap green cloth.

How to make a supercheap gaming terrain (W.I.P.) cool


Thanks, nice idea. I could probably get something like that working fairly easily.

I'm currently using a magnetic whiteboard. All the paper minis are mounted on these small adhesive magnets, and the terrain is either made with magnetic paper or has magnetic strips stuck to it.

Works well but prety much limited to 15mm and down which means paper minis don't really look as good.

Advantage is you can pretty much play it on the wall.
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chris reichl

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I liked your game and photos. Nicely done! Especially with Patrick's mini's. I use some of those for my own SOBH but I don't have the latest version. Much less minis...but oh well.
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Eric Normandeau
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For that game, we did not use the free movement rule (your models can do one automatic move INSTEAD of rolling for activations if they are further than 2x long from any non-fallen non-transfixed enemy model. We didn't use group activations either.

Both will make more enjoyable scenarios (and deployments less prone to luck) in the future
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