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Subject: Is The game playable in 2 hours? rss

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Greg Frank
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The game claims that most story's take 2 hours to complete, is this possible? It doesn't seem like it. We played with blue sun and had the story where we needed to have 10 fight for goal 1, 4 Nishka missions and solid status for goal 2 and 12000 for goal 3, after 5 hours we weren't near the end, there was at least another hour of game play.
 
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Lloyd
United Kingdom
Camden
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This game is bullshit.
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I've not played with Blue Sun which I'd imagine would make the game longer. Nishka missions also run slightly longer, but it is definitely possible to complete some of the missions in 2 hours. We've done it a few times by playing with 3 players (4 at a push), taking shopping actions as the rules suggest - out of turn or at least overlapping turns and by people having clear plans of what they want to do and not messing around.
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Dustin
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that scenario is one of if not the longest.
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J M
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How many were in the group, and how familiar are you all with the game? Both are important questions to answer to gauge the likely play time of the game.

For two of us, we can knock out the basic $12,000 game in 70 minutes. I played that with a group (five of us, four new to the game) and it took four hours (including setup/teaching to be fair.) It took that long because I was sandbagging trying not to win as the experienced player (I still did, to bring the game to an end.) So I think that story should be ok for 30-40 mins per player.

Help each other out with card flips, pass the dino while you go shopping, it all helps.

Less moseying.
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George Krubski
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As AAB notes, familiarity breeds speed.

Playing with another experienced player, I've done every story card from the original game (except Desperadoes) in under two hours, most in under 90 minutes.

I would say each additional person adds approximately 30 minutes to play time, so up to a 4-player game IS do-able (although 2.5 seems more likely( if everyone is familiar enough to have sense of where they're headed.

I can't speak much to BLUE SUN or even PIRATES & BOUNTY HUNTERS, but I would speculate that if you were looking for a formula, each major expansion might add up to 30-45 minutes to play time. YMMV: I've played games with PBH on the table but barely used that had virtually no impact on length of the game.

The key thing, though, is familiarity. Without that, game length will be dictated by how tentative the players are and by how many mis-steps them make getting where they're going.

Two resources that people tend to overlook:

1) The back cover of the rules book has a list of advice: take it. This is all good stuff.

2) The side of the box (in think the interior half) has a brief description of each Supply Planet, including indicators of what you'll find where. It's not as thorough as many of the player aids available in the Files section, but it will let you know that if you're looking for Firearms, you're wasting your time and Persephone and should head over to Silverhold....

Happy gaming!
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Karl Gallagher
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gf_ripper wrote:
after 5 hours we weren't near the end, there was at least another hour of game play.


The game has a trap for newbie players: misbehaving with insufficient crew, which kills some of the crew you already have.

Digging your way out of that can take many hours.
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George Krubski
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selenite wrote:
gf_ripper wrote:
after 5 hours we weren't near the end, there was at least another hour of game play.


The game has a trap for newbie players: misbehaving with insufficient crew, which kills some of the crew you already have.

Digging your way out of that can take many hours.


+1.

This seems to be one of the biggest culprits behind "this game takes too long to play" in most cases.
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C David Dent
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selenite wrote:
gf_ripper wrote:
after 5 hours we weren't near the end, there was at least another hour of game play.


The game has a trap for newbie players: misbehaving with insufficient crew, which kills some of the crew you already have.

Digging your way out of that can take many hours.

My favorite advice was from one of the game designers. When asked why does the game take so long to play he replied, "You aren't playing to win."

This game is fun to just play. But if you are not laser-focused on winning you'll spend a lot of time building "dream" crews and buying gear that is "nice" to have and not particularly essential. This wastes time and money. So does playing timidly. Play ruthlessly and you'll find your game speeds up tremendously.
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Greg Frank
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AceAceBaby wrote:
How many were in the group, and how familiar are you all with the game? Both are important questions to answer to gauge the likely play time of the game.

For two of us, we can knock out the basic $12,000 game in 70 minutes. I played that with a group (five of us, four new to the game) and it took four hours (including setup/teaching to be fair.) It took that long because I was sandbagging trying not to win as the experienced player (I still did, to bring the game to an end.) So I think that story should be ok for 30-40 mins per player.

Help each other out with card flips, pass the dino while you go shopping, it all helps.

Less moseying.


there was 3 of us, one had never played and two of us had once before.
 
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