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Trains: Rising Sun» Forums » Rules

Subject: Common supply setup when combining sets. rss

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David Anderson
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It seems there are 3 different/new common cards in the Rising Sun set (Office Building, Distribution Center, & Stadium). Do we now start with 11 common cards, only use the new set or randomly choose the common cards. I see no mention of this in the rules nor in the forum.

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turtleback wrote:

It seems there are 3 different/new common cards in the Rising Sun set (Office Building, Distribution Center, & Stadium). Do we now start with 11 common cards, only use the new set or randomly choose the common cards. I see no mention of this in the rules nor in the forum.



It's on page 5 of the rules where they note that you can combine the sets together by mixing the randomizers from both. It also notes that there are randomizers for the VP cards from the first game.

Since there are only 3 VPtype cards in teh common supply during setup, it should show that you should shuffle the VP randomizers and pick the 3 you will use for your game.
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It should be stated clearly in the rules but it isn’t.

I love the expansion, but there are some problems with it, and that is one.

We don’t play with the distribution centre at all. It seems overpriced for the points you get. You’d have to make a special effort to connect to enough cities to make it worthwhile. We just took that randomiser out of our game.
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Rick
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I suppose it depends on the map but the Distribution center could be worth 6-7 points at the game end. Cities aren't that hard to build through.
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Jamie Collins
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We randomise the VP cards (just two-player games so far) and it works well.

The Distribution Centre is sometimes worth the money, it all depends on what other randomised cards turn up in the same game.

In my experience, there will always be a few cards that are never going to be bought by a rational player in the current set up: they are not complimented by other cards, other cards are much more desirable, there is another card with a similar action but more affordable, etc.

Consider a set up where buying VP card were particularly desirable in general and, say, the Apartment VP card are most desirable: once all the Apartments have been bought then the Distribution Centres become the next most desirable cards to buy, therefore are worth having in the set up but not necessarily for their 'special' accumulator effect. I can certainly imagine this scenario (and, though I couldn't swear to it, think it has actually happened in one of our games).

The only card we leave out of the randomiser deck is the Tourist Train and for reasons stated in other threads (in short, because they are an automatic early buy up in any set up and therefore reduces the fun, IMO).
 
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Dan Neher
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Speaking of the Distribution Center, can the remote locations be included as part of a network of cities?
 
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djnesq wrote:
Speaking of the Distribution Center, can the remote locations be included as part of a network of cities?


No, a city and a remote location are categorically different. The DistCenter would say Remote Locations if that were allowed.
 
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Matthew Johnson
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RiffRaff14 wrote:
I suppose it depends on the map but the Distribution center could be worth 6-7 points at the game end. Cities aren't that hard to build through.


You only have 20 cubes (less on the 2 player maps).

Assuming you could get all 20 on cities (which isn’t possible), that would be 5 points. Since that is not possible, I guess 4 points would be a theoretical maximum. It can be done on the Nagoya board, but I’m not currently in a position to see if even that is possible on any others.

Looking back over photos of previous games, it seems like 8 cities is typical which makes them worth 2 points for a cost of 1 more than the original 2 point victory card. If you really wanted to make an effort I could see getting 12 cities, for that third point. You’d really have to work at it.

On balance, I just don’t see the point and I think we have enough cards now that we can edit out the ones we don’t like. In the original game we took out the Command Central card which is convoluted and pointless, in our joint and several opinion.

djnesq wrote:
Speaking of the Distribution Center, can the remote locations be included as part of a network of cities?


I really like that as an idea as a house rule and that may see the Distribution Center make a come-back to our table.
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