the Cameras did not fit anymore
They also added the rule that a Camera cannot see past a Character.
Any reason why they added this? I guess it can make some sense thematically.
I played this again last night with my 2 brothers (2 characters per non-thief player) and found that the thief could just more so fast. Is there meant to be a character limit (despite the box containing 6)?
Also, rolling the 'eye' using a characters eyes to look while you're in a room just seems very odd. Are you really restricted to looking just orthogonally (not even diagonally like placed cameras can)? In the middle room, the thief can wander around (right near you) and you cannot see him because he's not lined up with you (intentionally).
I kept explaining that it was a dark museum with lots of cabinets and stands to hide behind (though not shown on the board itself).
Anyway, I'd love to here some more details about the conception of this game (please start another thread if you have time).