Ron
Austria
Vienna
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“It's all in the mind.” ― George Harrison
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Devoted Follower of the Most Holy Church of the Evil Bob. Possessed and down the road to become chaotic, evil & naughty. All hail the Evil Bob and his Stargate.
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We played Flippin' Fruit yesterday, using this expansion.

After the first game, we decided to simply add the tropical die to the five normal dice, as we felt that when there's no tropical Smoothie on offer, the game gets a lot harder. By not removing a die, you can buy more Smoothies, everyone scores more points and - quoting the players here - the game is more enjoyable.

Do I miss something here? Is there a drawback by not removing a die when playing with this expansion? And what is the design idea behind "remove a Fruit Die"?
 
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Andrew Platt
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A very good observation. The idea behind using the tropical die as a replacement was meant to increase difficulty and improve the point swing. However in playtests it does indeed make it easier to use 6 dice instead of 5. And since this is the same for all players, it doesnt hurt to play with those expansion rules instead.
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Ron
Austria
Vienna
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“It's all in the mind.” ― George Harrison
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Devoted Follower of the Most Holy Church of the Evil Bob. Possessed and down the road to become chaotic, evil & naughty. All hail the Evil Bob and his Stargate.
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Thank you!
We will continue adding the die then meeple
 
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