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Subject: Representative Images rss

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Michael Chapman
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I just started doing GeekMod a bit to help out here. I figure my two cents is as good as anyone elses.

I see two things happen with Representative Images, it can be of the box cover or of the board setup with the box cover in the background. There are no guidelines that I have seen that say what makes a good representative image. I am partial to the box cover because you at least know what the game is.

I am guessing there is a thread on this somewhere because it seems every time I look there is someone trying to change the image from box cover to components and back again.

Is there a definitive answer?
 
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Michael Jordal
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This has been hashed a thousand times. I am of the cover camp as well, so I am glad to have another on our team here.
 
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Lajos
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I'm in the game setup camp, but I would like an administrator ruling to settle the issue.
 
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T. Rosen
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I don't really care too much whether we go with box cover or game setup, but I think it would be better if we were consistent, and used all box covers or all game setups for representative images.
 
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carl huber
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When I view a page on a game, I want to see the box cover as the representative image. If I'm interested in seeing the contents of the box then I'll look at the other images. It's a rare game that is best represented by a box and it's contents when the image is reduced to a thumbnail size, imho.
 
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Sterling Babcock
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Winkles is here to help!
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Lajos wrote:
I'm in the game setup camp, but I would like an administrator ruling to settle the issue.


Box Cover.

Does that help?

(Of course, I just made that up as that is what I would like to see.)
 
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Geoff Bohrer
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Well, I think my sentiments are pretty well known; I think that a representative image needs to clearly identify the game to someone who has never played it, and that at thumbnail size.

Might mean a box pic, might mean a board pic where the game logo shows clearly.

Aldie basically gave a "no comment" the last thread this came up in; might be he was enjoying the fight...
 
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Damian Walker
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I used to be firmly in the components camp, or rather, a picture of the game (or part of it) in actual play. That's because the first image I look at is what makes me say "ah, that looks interesting", or not, and my interest is never piqued by a closed box. If all representatives were boxes, there's a lot of interesting games I'd never have discovered.

That being said, I recognise the arguments for box cover, too, especially about the thumbnail issue. Collectors of Euros, wargames, or whatever, would probably rather see those in their collections.

But I'd still maintain that box covers are out for traditional abstracts, unless the box cover has a clear picture of the game. Unlike the representative image for Nine Men's Morris, which is useless as far as I'm concerned. Given the huge number of different companies making the game, to what small percentage of owners would that picture mean anything?

Given how polarised it is, maybe we should have a box shot and a "game in play" shot for games, and let users flick a switch to say which they'd rather see.
 
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Stella M
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I don't mind either way, although I cannot quite follow the argument about the title of the game being clearly visible... isn't the name of the game always mentioned above the image (in geeklists as well as the actual game page) anyway?

Up to now I thought that the representative image is the one that

- captures the essence/soul of the game best
and/or
- is the best available image (from a technical point of view)
and/or
- is currently the only one
and/or
- gives a good overview of the game as a whole
and/or
...

meeple
 
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