Ken Van Pelt
Why are there no rules variants for this game? Very little activity on this game's listing in the data base.
I am thinking up variant rules for:
weather - storm conditions that stop or hamper travel in some states
police speed traps - fines, fees, licenses
speeding by exceeding your spin number
contraband cargo - drugs, human trafficking, stolen merchandise
What am I missing in the life of a trucker?
Don't forget hitchhikers who turn out to be zombies, or John Waters (the same thing, but with a great sense of humor).
Exceeding your spin number can either generate a spin to check for getting caught speeding, or to fall asleep at the wheel and cause a 50-car pileup in Illinois.
Finally, you must spin whenever you pick up new cargo to see if your dawg got the runs at the last truck stop, requiring all travel to the next destination to be halved as you need to stop frequently. Poor Ol' Blue...