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Sentinels of the Multiverse» Forums » Variants

Subject: Custom Hero -- Omni-Blade rss

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Evil Meeple
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Bio- Unknown.

Nemesis- Omnitron.

HP: 30. Power: Omni-Slash: Omni-Blade deals 1 target 2 energy damage.

Role: Attack

Incapacitated Abilities: 1 hero target may deal 1 target 2 energy damage. Destroy a card with 4 or fewer HP. Destroy an Ongoing card

Equipment. 24 Total


Omni-Sword. Equipment, Weapon, Limited. X 2
Increase damage dealt by Omni-Blade by 1. Power: Deal 1 target 3 energy damage.

Automatic Chameleon Armor. Equipment, Limited. X 3
Reduce damage dealt to Omni-Blade by 1. If it is projectile damage, you may discard a card and reduce it by 2 instead.

Mini-Pistol. Equipment, Armor Weapon. X 2. HP: 4
Power: Deal each non-hero target 2 energy damage.

Built-In RPG. Equipment, Armor Weapon. X 3
Power: Deal up to 3 targets 3 fire damage each.

Energy Combustion Ball. Equipment. X 2
At the start of your turn, deal 1 target 2 irreducible energy damage.

Cannon Ball Launcher. Equipment, Armor Weapon, Limited. X 2
Power: Omni-Blade deals 1 target 4 projectile damage.

Built-in Machine Gun. Equipment, Armor Weapon. X 3
At the start of your turn, deal each non-hero target 1 projectile damage each.


Backup Power Source. Equipment, Limited. X 4
Increase damage dealt by Omni-Blade by 1. At the start of your turn, destroy this card and draw 1 card.

Backlash Armor, Limited. X 3
When Omni-Blade is dealt damage by a non-hero target, he deals that target 2 energy damage.

Built-in Machine Gun. Equipment, Armor Weapon. X 3
At the start of your turn, deal each non-hero target 1 projectile damage.

One-Shots. 9 Total

Energy Blast. One-Shot. X 5
Deal 1 target 2 energy damage.

Energy Punch. One-Shot. X 4
Deal 1 target 3 energy damage.


Units. 7 Total

Battle Unit. Unit, Limited. X 2. HP: 7
Increase damage dealt by Omni-Blade by 1. When this card is destroyed, Omni-Blade deals himself and the target that destroyed this card 3 energy damage.

Armor Unit. Unit, Limited. X 3. HP: 10
Reduce damage dealt to to Omni-Blade and Units by 1. When this card is destroyed, Omni-Blade deals himself and the target that destroyed this card 3 energy damage.

Health Unit. Unit, Limited. X 2. HP: 5
At the start of your turn, Omni-Blade regains 1 HP. When this card is destroyed, Omni-Blade deals himself and the target that destroyed this card 3 energy damage.

If Someone could make some card art, I would be happy.
 
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Kārlis Jēriņš
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Re: Custom Hero: Omni-Blade!
Whatever game this is for, it has its own forums, and those would be a far better place for this kind of creative activity. Please post there.
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Simon Lundström
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Re: Custom Hero: Omni-Blade!
I say the same. No idea what game it is for, but I'm sure it's a nice suggestion for that game. Go to that game's page, find the forums, click on "variants" and post this.

(This forum is for suggestions to make to the BGG website.)
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Re: Custom Hero: Omni-Blade!
This is a variant for Sentinels of the Multiverse, no need to repost it there, I'm sure a helpful mod will come along and move it.
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"L'état, c'est moi."
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Re: Custom Hero: Omni-Blade!
Matchstickman wrote:
This is a variant for Sentinels of the Multiverse, no need to repost it there, I'm sure a helpful mod will come along and move it.


Moved based on above.
 
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Jason Kratz
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Omnisword is too powerful. A plus 2 to damage, and it allows him to deal 8 damage to a single target as a power all by itself! Yeah -- too much.

Likewise Automatic Chameleon Armor is too strong. 2 DR to all types of damage is overkill. Even with it having HP, if it isn't targeted, HP doesn't matter.

Backup Power Source is pointless. You play a card to draw a card at end of turn. I guess you could have it around for equipment destruction, but I'd never play it normally.

I don't understand why you have Flamethrower. It is a clearly inferior version of the RPG, that also will destroy another one of your cards.

My biggest concern is that you can get this character up to 4 DR against all types of damage. That is ridiculous - pretty much invincible. Also, you can get some pretty ridiculous damage combos. Put out the Machine gun and Omni-Sword - you are looking at 3 damage to all targets, plus an additional 8 damage to one target (plus 4 damage to each target that attacks him and actually deals damage with the Backlash armor). This character is just too good to use.

 
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Evil Meeple
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Thanks. I'll update him. I knew it looked strong, but I wasn't sure. So I posted him here. Thanks for the info!
 
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