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Subject: DIY Spyfall - Very simple and cheap! rss

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Rasmus Helms
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While waiting for Spyfall to be widely available, why not make your own Spyfall?

It's VERY SIMPLE and plays up to 9 people!
I've played it a couple of times now and it works like a charm!

What you need is:
4 identical deck of cards (with at least 2 jokers in each set)
A pile of identical rubberbands
And a few sheets of paper

To set it all up:
Remove the Aces and Jokers from the decks - these will be the Spies.
Divide the 4 sets of cards into two categorize: Red and black cards.
Order the red and black cards by number in separate piles: A pile with all black 2's. A pile with all black 3's. A pile with all black 4's. etc. and vice versa for the red cards.

Now you should have 24 separate piles of cards and a deck of Aces and Jokers. Add a Joker or an Ace to every pile face up and make sure that the only visible card in each deck is either a joker or an ace.

Shuffle all the different decks or draw them randomly from a bag. Carefully remove the rubberband and hand a card to each person and you're good to go!

.. but how are you supposed to know what location a Queen of Diamonds might represent, you ask?
Easy! What I did was writing down all the locations from the original game, on 6 sheets of paper (a paper for each person in most of my plays). I divided the paper into two columns, one black and one red column and just wrote a location next to that number. For instance: Black 2's: The Beach. Black 3's: Broadway Theater etc.

By dividing everything by color and number, you only need a few seconds after being dealt the card to see your location!


TIP: After a few games, we decided that when a round was over: if the spy wished to do so, he/she had the opportunity to change a location. For instance changing Red Kings from Casino to Hogwarts


- This game does lack pictures and roles that adds to the theme and inspiration to clever questions - but for us at least, it was a fun and easy way to play Spyfall, while the real game is still not available.
- Also - this version only has 24 different locations compared to the real game which has 26 (27 counting promo). But I guess you could gather 8 decks and order them by sorts (All Diamond 3's, Diamond 4's etc.) and increase the total amount of locations!


Anyway - I hope this will get you going for now! :-)

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Roeland
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Great Idea, and a lot less work than writing locations on more than a hundred cards (I thought about doing this).

You don't really need identical decks of cards, as long as each deck has the same amount of cards from each deck. You won't get any information from the back of anyone's card, so it doesn't really matter.

I'll try this for my next gamenight.
 
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Rasmus Helms
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Rlnd wrote:
You don't really need identical decks of cards, as long as each deck has the same amount of cards from each deck. You won't get any information from the back of anyone's card, so it doesn't really matter.


We tried first with decks that wasn't identical, thinking the same as you.
We had 2 decks with red backs and 2 decks with blue backs.
It is impossible to balance the amount of blue and red cards that the players are holding in any game with an unequal amount of players. So say there's 7 players at the table, 4 people have cards with blue backs and 3 has cards with red backs. Statistically the spy is among the blue cards.

Also, after a few games the same location might show up twice. With a good memory, you'll remember what color back the spy had for that specific location, which makes it very difficult for the spy.

I guess you could do it with different decks, but my advice is to use identical deck of cards, to clear out anyone trying to use statistics or memory to find the spy! :-)
 
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Roeland
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RHelms wrote:
Rlnd wrote:
You don't really need identical decks of cards, as long as each deck has the same amount of cards from each deck. You won't get any information from the back of anyone's card, so it doesn't really matter.


We tried first with decks that wasn't identical, thinking the same as you.
We had 2 decks with red backs and 2 decks with blue backs.
It is impossible to balance the amount of blue and red cards that the players are holding in any game with an unequal amount of players. So say there's 7 players at the table, 4 people have cards with blue backs and 3 has cards with red backs. Statistically the spy is among the blue cards.

Also, after a few games the same location might show up twice. With a good memory, you'll remember what color back the spy had for that specific location, which makes it very difficult for the spy.

I guess you could do it with different decks, but my advice is to use identical deck of cards, to clear out anyone trying to use statistics or memory to find the spy! :-)


Evil, evil statistics. Always messing intuitive things up. yuk
 
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James Austin
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I have to admit, I think the easiest version to play is using this site:

http://spyfall.adrianocola.com/

...and a couple of sheets with the locations listed
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Rasmus Helms
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godthedj wrote:
I have to admit, I think the easiest version to play is using this site:

http://spyfall.adrianocola.com/

...and a couple of sheets with the locations listed


Oh cool. Didn't know about the site.
However, one of the things I really like about playing games, is that it is completely tech-free. But it's awesome there's a site to make it quick and easy for those who prefer to do it via a laptop or tablet.

Personally I'll stick to old school cards ;-)
 
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Chris Brown
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There is no reason to have two A's at the beginning of aardvark. I simply won't do it.
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Only had 2 decks that were the same, so I guess we'll only be playing with 13 locations. We'll see how it plays. If it goes well, maybe I'll splurge for a new set of 4 equal decks.
 
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