The Reaper wrote:
Good to hear, i've not played any of the sets and quite like the look of it as a mid-time filler. I've heard odd things (quests nigh-impossible to complete etc.) about mixing the sets though so look out for that a bit.
Built in to the basic structure of the game is the ability to cycle Quests - that is trade in a Quest you don't want to draw a new Quest. This is a feature on all Entrance cards included in every set. This is often overlooked and I'm surprised when criticisms about hard Quests come up because they can always be cycled.