Abacusspiele have the German rules online:
it's no secret that the stars are falling from the sky / it's no secret that our world is in darkness tonight / they say the sun is sometimes eclipsed by a moon / you know i don't see you when she walks in the room
Shapers of Dorado
Sounds pretty interesting!
Here is a quick translation, done with help from Google. It's a bit clunky but should do the trick.
Medici vs. Strozzi
Translated from the German rules (http://www.abacusspiele.de/Regeln/Mitbringspiele/MedicivsStr...) by Sampo Sikiö, with help from Google.
In this game the fierce rivalry between the two powerful Florentine families, the Medici and the Strozzi, is revived. The players compete by buying the best goods and loading them into their ships, then selling them in ports for a great profit. The course of the game resembles the game "Medici", but this game is for 2 players!
- 3 ports
- 6 trading ships
- 26 goods tiles
- 8 monopoly markers
- 48 coins (12x1, 6x5, 12x10, 18x50)
- 1 linen bag
- The three ports are set between the players. Each port shows two or three monopoly tracks for different goods.
- A monopoly marker is placed in the middle space of each monopoly track
- Each player takes the three ships of a color: blue for the Medici, red for the Strozzi. The three ships have storage spaces for 3, 4, or 5 goods tiles.
- Each player takes coins for the total value of 300. The remaining coins are set aside as a bank.
- The goods tiles are put into the bag and mixed well. There are four different types of goods. In each type there are six tiles with the values 0, 1, 2, 3 and twice 4. In addition there are two gold goods tiles with the value 5.
The game is played in three rounds. In each round the players buy goods and load them on their ships in the ports. After each round they receive money for the ships with the most valuable load and for monopolies in the four types of goods.
The Medici player starts the first round: he draws a goods tile from the bag and puts it face up on the table. He decides whether he would like to draw another tile. Then he may again decide to draw a third tile.
Then, the player sets a price for all the face up tiles. The other player must now decide if he wants to buy those goods at this price or not. If he decides not to buy the tiles, the player who drew the tiles must buy them for the specified price. The player who buys the goods tiles pays the amount to the bank and loads the goods tiles in one of his ships. As soon as a ship with one or more goods tiles is loaded, the player must assign it a port. Each player must put his three ships in three different ports. When a ship is assigned one port, it may not be moved to another during this round.
Then, the player who bought the tiles starts over: he draws new tiles, sets a price etc. The game round ends when one of the players has loaded his three ships full or if the last goods tile is drawn from the bag.
1. A player may not draw more tiles from the bag than he can still accommodate on one of his ships.
2. If a player buys several tiles at one time, he must load them all in the same ship.
3. Instead of loading the tiles on a ship, a player may throw them away.
4. The player may specify the price as 0. The other player can take the tiles and load or throw them away.
5. If a player does not have enough money, he may take credit from the bank. This credit should be marked down. They have no interest and must be paid back. Thus both players have an unrestricted cash reserve at their disposal. Therefore the leading player cannot win the game by simply overbidding the opponent.
Example: The Medici player draws two tiles and sets the price at 7 coins. The Strozzi player rejects the offer. Therefore the Medici must pay 7 coins to the bank. He loads both tiles on one of his ships and moves it a port, if it isn't already assigned one.
Scoring the round
At the end of the round both players compare the total value of the goods tiles on their ships in each port. The player with the highest total is paid 20 coins from the bank. In case of a tie neither player receives money.
Then the monopoly markers are moved. Each player moves the marker in each monopoly track one step towards him for each goods tile of the type he has in this port. For each goods tile of the type with the value 0 the player may move the marker two steps towards himself. Gold tiles and tiles with no monopoly track in this port have no effect.
After all markers have been moved, the players are paid 10 coins for each marker that is on their side of the monopoly track. If the marker is also in the bonus squares marked 10 or 20, the player is also paid this amount as a bonus.
Example: The Medici player wins the comparison of the ships in two ports and is paid 40 coins. The middle port is tied. Four of the monopoly markers are on the Medici player's side. He is paid another 40 coins. Three of the stones are on the Strozzi side, and one of them stands in the bonus square 20. The Strozzi player receives 50 coins altogether.
The next round
After the scoring all goods tiles are returned to the bag and mixed. The players take their empty ships back. The monopoly markers stay where they are. The Strozzi player starts the second and third rounds.
Winning the game
The game ends after the third round. The player with the most coins wins. In case of a tie the players can celebrate a shared win.
Thanks for the quick translation - I might be using it in a couple of days!
Thanks for the translation...
Thanks for the translation.
One note: rather than marking when a player borrows money, you could simply give both players an equal amount.