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Subject: Boardgaming_FTW daily review of Niya rss

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Christopher Richter
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Tic-Tac-Oh my what a game this is. Niya is a fantastic abstract Japanese themed game. There is a lot of strategy to this little game.

Niya was published in 2012 by Blue Orange Games. It is a 2-player family game where you must obtain the Emperors favor in the Imperial Gardens. The gardens are represented by the lovely artwork on each of the tiles. It comes in a tin with a great insert to hold everything in place & best of all it is super affordable.

The game is pretty basic & plays like a variant of tic-tac-toe. The board is a 4x4 playing field of sixteen tiles. Each tile has some form of vegetation symbol: maple, iris, cherry, or pine & a poetic symbol: rising sun, bird, rain, or tanzaku (piece of paper people write their wishes upon.)

After the tiles are shuffled & placed in the 4x4 pattern the first player will place their token on one of the tiles & takes it. Looking at the symbols on the taken tile the next player will place their token on a tile with at least one of those symbols. This will continue until at least one player has all of their token in a 2x2 square, four-in-a-row, or if they force their opponent to take an illegal tile.

I have played Niya many times & several of those times my opponent & I have ended the game in a stalemate. We have a house rule that if this occurs then whoever has four tokens in an L-shape they will win. Ties don't happen to often but when they do we implement the house rule. I recommend playing "best of three".

The game is simple & straight forward. If you have kids that love tic-tac-toe then they will dig this game. I recommended this game in one of my articles for Http://GeeksPodCast.com at Christmas as a perfect stocking stuffer.

That is all for this daily review. Thanks for reading & join me here again tomorrow for my next one & Game On!

-Christopher Richter
Twitter: @Boardgaming_FTW
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Hi,

In my interpretation of the rules, there is no stalemate, because whenever a player places the last tile, the opponent can no longer play and thus has lost. Do you think the game is better with your house rule?
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MGS
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I think a draw is a draw. Some games end in a draw it is like this in international football and no reason it can't be like this in Nyia. It is not that you can force every game to be a draw if you want to. Sometimes, it just happens.
 
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David Minken
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eobllor wrote:
Hi,

In my interpretation of the rules, there is no stalemate, because whenever a player places the last tile, the opponent can no longer play and thus has lost. Do you think the game is better with your house rule?


This is the correct interpretation of the rules. For my wife and I this actually is a very important way to win and drives our strategies when it starts to become clear that we may not win by getting a straight line or a 2x2 box.

This is a great coffee shop game that we enjoy very much.
 
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MGS
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ConnectMore wrote:
eobllor wrote:
Hi,

In my interpretation of the rules, there is no stalemate, because whenever a player places the last tile, the opponent can no longer play and thus has lost. Do you think the game is better with your house rule?


This is the correct interpretation of the rules. For my wife and I this actually is a very important way to win and drives our strategies when it starts to become clear that we may not win by getting a straight line or a 2x2 box.

This is a great coffee shop game that we enjoy very much.


Actually, it is not the correct interpretation. If you check the link, the designer confirms that if the players place all the pieces without anyone making 4 in a row or 2x2, the game is a tie.

http://boardgamegeek.com/thread/984327/all-pieces-played-it-...
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David Minken
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Ronaldo wrote:
ConnectMore wrote:
eobllor wrote:
Hi,

In my interpretation of the rules, there is no stalemate, because whenever a player places the last tile, the opponent can no longer play and thus has lost. Do you think the game is better with your house rule?


This is the correct interpretation of the rules. For my wife and I this actually is a very important way to win and drives our strategies when it starts to become clear that we may not win by getting a straight line or a 2x2 box.

This is a great coffee shop game that we enjoy very much.


Actually, it is not the correct interpretation. If you check the link, the designer confirms that if the players place all the pieces without anyone making 4 in a row or 2x2, the game is a tie.

http://boardgamegeek.com/thread/984327/all-pieces-played-it-...


Whoops! I misunderstood! You are right. I was interpreting that as being the "no legal move" condition.

Usually my wife beats me long before this ever happens though!!

Thanks for the clarity!
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Christopher Richter
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I actually talked to the folks at Blue Orange Games when I first talked about games ending in ties. They gave me several different variations to prevent a "tie". House rules will eliminate a tie. But it happens.

It is an extremely easy game to learn & play. And as David said, great coffee shop game. Take it with you when you go out to eat so when you are waiting for appetizers or bar drinks you can take it out and play. Takes less than a minute to set up & less than a minute to break down.
 
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