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Subject: eccentric new possible Saints -- batch #1 rss

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salvatore bracciola
United States
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Unspecified
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Note: Santa Maria does not use the Victory Condition or Advantage of
any Saint except the other four original Saints. Any player
who has ever been an adorer of Santa Maria is not allowed to
later adore any other Saint except San Pacifico or Santa
Maria Stellamaris.


San Giuseppe the laborer
Restrictions:
Any player who has ever been an adorer of San Giuseppe
is not allowed to later adore any other Saint except San Pacifico.
Not allowed to staff Forced Labor.
Advantages:
Whenever any other player builds any item requiring
two stone, two wood, or a wood and a stone, each adorer of San
Giuseppe who is not that builder receives from the bank one wine,
one fish, one wheat, or one olive (free choice). Whenever any
other player tears down a Cathedral, each adorer of San Giuseppe
who is not doing that razing receives one stone.
Storage is always built for free and can be of any shape.
Victory Condition:
five units each of wood, stone, wine, fish, wheat, olives,
and sheep; plus
every kind of building except Forced Labor and Grave.


San Pacifico the gentle
Restrictions:
Not allowed to build a fish fishery; fish and sheep don't count
against Famine; not allowed to staff Forced Labor or Stables;
not allowed to pollute in any other player's Zone of Influence.
Any player who has ever been an adorer of San Pacifico is not
allowed to later adore any other Saint.
Advantages:
To build an Inn, needs to have a wine stored rather than a
Brewery built.
Gets a free (houseless) worker any time another player tears
down a Cathedral.
Cathedral functions as a free, staffed Market, but, in any
trade, any adorer of SP must always give a number of goods
greater than the number received. (Therefore, not allowed
to trade with another adorer of SP.)
Whenever building a sheep farm, places a second sheep on the
base hex; when harvesting from a double-sheep hex, may either
(a) take both sheep and bring the worker home, or
(b) take only one sheep and leave the worker there
for another turn.
May build two Fountains for the price of one.
Victory Condition:
If another player has met a sufficient number of that player's
victory condition, each adorer of San Pacifico counts the
unpolluted hexes in her/his ZoI that are not in the ZoI of
any player adoring some other Saint. If that number is
at least as great as the greatest number of unpolluted hexes
in the ZoI of any player, that player adoring SP is considered
to have lost the game, but only on a tie-breaker. Such a loss
beats every player who is not adoring San Pacifico, except the
winner.
Note: every player adoring San Pacifico always is considered to
have won a moral victory.


Santa Naiada of the Waters
Restriction:
Whenever paying for a House that costs at least one luxury,
pays a wood extra.
Not allowed to build a gold mine.
Not allowed to build more than one stone mine (total throughout
the game after having ever adored Santa Naiada or Santa Maria
Stellamaris).
Not allowed to staff Stables.
Advantages:
Special Fishery 1: Whenever building a fishery, may place
different goods in different hexes.
Special Fishery 2: Whenever building a fish-only fishery,
may place two fish on each hex. When harvesting from a
hex in such an "SF2" fishery, may either
(a) take both fish from the hex and leave the pollution marker, or
(b) take only one fish from that hex, discard the other, and
remove the pollution marker.
When using Forced Labor, harvests from up to three hexes
per farm/fishery.
Cathedral, if staffed, functions as a Harbor.
If there are no fisheries currently not in use, may tear down
one fishery currently being used by a player who does not
adore Santa Naiada or Santa Maria Stellamaris, discarding the
goods (and the pollution that they mask) and returning the
worker to that player's original city; but must choose that
fishery, among those otherwise eligible, holding the fewest
unharvested goods (free choice in case of a tie).
Victory Condition:
When all Fountains have been built, or when another has met a
sufficient number of Victory Condition(s), then your VC are
met if:
(a) all other players are adoring San Pacifico and you have
a Fountain; or
(2) only one other player is not adoring San Pacifico and
you have more Fountains than that player; or
(3) two or more other players are not adoring San Pacifico,
and you have at least as many Fountains as any pair of
them (combined) has.
Note: Any player who has ever been an adorer of Santa Naiada is
not allowed to later adore any other Saint except San Pacifico
or Santa Maria Stellamaris.


Santa Maria Stellamaris
Restrictions:
Those of Santa Naiada; and is not allowed to staff Forced Labor.
Any player who has ever been an adorer of Santa Maria Stellamaris
is not allowed to later adore any other Saint except San Pacifico.
Advantages:
Those of Santa Maria and Santa Naiada.
Victory Conditions:
Any three from San Cristofori, Santa Barbara, San Giorgio,
Santa Naiada, and San Nicolo.
 
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Grzegorz Kobiela
Germany
Hanover
Lower Saxony
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Sorry, most of them too complicated.
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Luke Piefer "Luke Luke The Orange"

Brooklyn
New York
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New victory condition: have your starting hex and your opponent's entire starting hex free of pollution at the end of any turn. Pollution is a given in turn 1, and once people see you choose this saint they'll pollute their own hexes to make it harder for you. I think this would be on par with the amount of time it takes to win with other saints. You would obviously need to expand your zone of control quickly, keep an active dump, and make extensive use of alchemy. For the bonus ability, you get one gold every time any player builds a city, because you're the kind of environmentalist who makes money by sounding the alarm when other people are polluting too much. I call it Saint Al Gore.
 
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