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13 Dead End Drive» Forums » General

Subject: 13 DED vs 1313 DED rss

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Jim Greenwood
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White Bear Lake
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Both are fun individual games though thematically similar.

1313 DED could be called a simplified version of 13 DED. Parker brothers dropped the minimum suggested player age to 8 rather than MB's 9.

GAMEPLAY: The "Will board" in 1313 with it's 20 accumulating, one million dollar, money bags aspect is an inspired nuance and adds a different strategy aspect. Basically it replaces the portrait swapping of 13 DED. All players could wind up with part of Aunt Agatha's fortune. In 13 DED it's winner (who's portrait is over the fireplace at game's end) takes all. Not having a detective but rather the midnight clock card while not as cute, plays better as there is one less thing to keep track of and less cards. Varying deck placement of the 'midnight' card can add to the challenge.

THE BOARDS: 13 DED has a better detailed more realistic backdrop with a bi-fold playing board (more Clue like), whereas 1313 uses quad-fold board that is cartoonish. However board setup on 1313 is easier. 13 DED's 'living room' section is replaced by a trophy room on 1313.

CARDS, DICE & PAWNS: There are 32 cards in 1313 and they are somewhat smaller than the 54 in 13 DED. 1313 uses two standard D6 dice and 13 DED has two custom 2-5 dice. 1313 DED uses 16 die-cut heir pawns rather than 12 rectangular pawns found in 13 DED. It deletes 13 DED's "gardener' but adds other characters (including a pug). 1313 pawns come with clear stands.

THE TRAPS: Both incorporate a suit of armor, stairs and fireplace traps. I do like the flipping fireplace trap in 13 DED over the spinning one in 1313 DED but that's minor. The suit of armor trap in 1313 is larger but less anatomically accurate. The bookshelf trap from 13 DED is replaced by a smaller piggy-bank safe trap. The silver (Monopoly like) piggy bank token is a nice touch. The chandelier trap from 13 DED becomes a mounted Boars Head trap. A lot less parts and more durable.

THE VERDICT: Both are fun games. Especially, if you can find them on the cheap!

P.S.: See the "Friday the 13th" variant for 1313 DED. It works right in nicely on the 1313 DED. Good job on the front door art... makes a great final trap!
Both 13 & 1313 DED would be good on Tabletop Simulator or even as an app.
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Michael Nerman
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Thanks for this post! Looks like you were quite meticulous in noting all the details. Perhaps you could expand on your opinion on which is more fun to play, and why.
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Jim Greenwood
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Both are fun to play. But to break it down further, well I'd say for younger kids 1313 DED plays more like a family game where everybody can possibly win at least something. Almost coop "in a slight way" as you can gang up to eliminate the person with the biggest stash of cash as it shifts then to the next heir in line. It's easier to teach.

13 DED is more suited for little older players with it's "winner takes all" competitive play. The next heir is not set with every game as 1313, instead relies on the next drawn portrait card (changes by rolling doubles). Yes, you still eliminate others but it doesn't automatically set anyone up. Plus that detective keeps getting closer to busting the whole game.

My preface? As a... ahem... much older kid, 13 DED wins out for me on both the gameplay and it's overall build quality.
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Michael Nerman
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Thanks! That helps a lot. I have both, and have played 13 once, but have yet to play 1313.
 
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