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Subject: Any good with only 2 players? rss

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Larry Welborn
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Anderson
South Carolina
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How well does this game play with only 2 players?
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J C Lawrence
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Campbell
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Clans works fairly well with two players but I think is at its best with three.
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Gláucio Reis
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Rio de Janeiro
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Quote:
Other opinions are available and will violently disagree with mine.


Indeed. I find it an excellent two-player game, but you lose control with each additional player. It's still very good with three, but too chaotic with four. And, unlike many people, who say it's too abstract, I think the theme fits perfectly.
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Brian Schlichting
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Best with two, still OK with 3 or 4.
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Vinay Chandrasekhar
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3 is the sweet spot for me. Two while good can be a little calculational especially towards the end.
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Robert Birks
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Trafalgar
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I'd go so far as to say only play with 2 or 3. Playing with more than 3 is very random, little skill involved in determining the winner.

Personally I think it is a very good 2 player game if you like games which make you think.
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Larry Welborn
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Anderson
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Thanks for all the comments.
 
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Kris Wolff
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Another vote for 2-player. I agree that you are frequently reacting directly to what the other player is doing, which is why 4-player is frustrating sometimes, because you are mainly reacting to that one person whose turn is right before yours, then you have to sit through 3 other turns before you go again. Just a nit-pick.

Also, for 2-player version, don't forget this variant

http://www.boardgamegeek.com/thread/105495

 
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Elke M
Belgium
Lier
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Never played it with 3 or 4 players, but I must say I have no intention to try. Always played it with 2 players, and time after time I had a very challenging game.
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Damon Asher
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This plays well with 2 players, but it is very thinky. I prefer it with a couple more to lighten the game up a bit.
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Nick Case
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Epsom
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I've only played once with 2 but experienced what appears to be a significant flaw. As the game reaches its end phases settlements reduce down to groups of 3 regions as players try to stop the other from combining the last two and gaining the token. In our game there were 4 groups of three and it fell to me to make the next move. I was forced to reduce each in turn to two followed by my opponent reducing that two to one and scooping up four tokens (and points) one after another.

Perhaps there is a tactic to ensure you benifit from this rather than suffer as I did, but I've never experienced this end game problem with 3 or more players.
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Tony Chen
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There are two types of games that are best with two: abstract strategy games and bluffing games. And clans is both of them.
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