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Subject: No, it is approaching the hole! Bummer..try it again? rss

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Arthur
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Labyrinth is an addicting little one-player dexterity game. You control a tiny marble through a labyrinth, from start to finish. The catch is that this labyrinth is full of holes. If you get your marble into one of these holes, then you have to start over again.

Imagine a Superplexus (Outside the Scope of BGG), that does not look as cool (no real "wow" factor), makes you lose by falling into a hole instead of falling out of the maze, and that is less scripted.

To navigate the ball, you turn two little wheels around. One tilts the labyrinth up and down (depending on the direction you turn it in), and the other tilts it left and right.

The game is relatively easy to find - although the game itself is not that popular, sets of it can still be found without too much difficulty. The catch of the game is to go about it quite slowly - the start of the game is devastatingly brutal to players who do not know this rule, as hurrying it will always knock you out early.

This game greatly benefits from being single-player - all geeks find situations where there is just no one to play with them. The game also pretty much requires no teaching - most people can just pick up the rules by looking at it.

It, unfortunately, has several cons as well as its previously listed pros. The marble is quite small, and therefore easily losable. Although it is not too difficult to find a replacement, it will most likely be out of your way, as most "standard-size" marbles are too large to fit in the holes.

The game is not too sturdy - one of my sets of this does not entirely work, as it can only move up and down, with no powers to go left or right.

However, I still quite like this game. I would give it . It can be annoying, but at very least, it is a decent looker. Being (typically) made of wood means, at very least, it could be tucked away on a table as a cross between an art piece and a game.

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