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Star Wars: Imperial Assault» Forums » General

Subject: How do heros work? rss

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Dave Smith
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I have been looking at the game and the villain heros make sense, the "overlord" controls them but how do the rebel heros work since the players will already have their characters. I will buy IG 88 in a heartbeat but how do Chewie and Han work in game?

Thanks.
 
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Rob Davis
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First the Rebel players have to draw and win one of the scenarios that unlock Luke, Han, or Chewie. Once they've done that, they have the choice to use those characters at the beginning of each mission. If they choose to do so, one of the Rebel players controls the extra figure, while the Imperial player gets bonus Threat to off-set the Rebel's advantage.

And you can't "buy" IG-88. He appears in a couple of scenarios, but Vader is the only villain that the Imperial can win for full-time use.
 
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Pasi Ojala
Finland
Tampere
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Get the Imperial Assault Campaign module for Vassal from http://www.vassalengine.org/wiki/Module:Star_Wars:_Imperial_Assault
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Chewie, Luke and Han are not Heroes. They are Allies and have deployment cards instead of hero sheets. See Allies from the RRG. (Downloadable from https://fantasyflightgames.com/en/products/star-wars-imperia... )

After the rebel heroes have earned an Ally as a mission reward they can use that ally in a mission. Rebels can take upto one ally to any subsequent mission if they so choose. The imperial player receives their deployment cost in threat and can perform an optional deployment.

The same applies to Villains (their imperial counterparts). The villains (the unique deployment cards) need to be earned as missions rewards before they can be selected in the imperial player's open groups. (However, there is one other way to get Vader to appear at will.)

In addition the Allies and Villains can appear in missions as reserved groups or with mission-specific rules and events. You just follow the mission setup and rules in these cases.
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Kwijiboe
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First, they must be earned. (Sometimes you may have control of them for a mission.) They are not immediately available at the beginning of the game. They're also not considered Heroes. Instead, they're considered Allies.

Allies follow the same rules as deployment cards.

They can perform any 2 actions, but are limited to in the amount they can choose actions which allow the figure to attack. E.g. If a deployment card has a special action on it that allows an attack, the character cannot use its other action to attack.

Any other special abilities they have will be specifically mentioned in the Campaign guide.
 
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Alexander
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you seem to have misunderstood what FFG is about to release.

they are not re-releasing the heroes. they are releasing the villains and the allies. in other words all characters that are represented by card board tokens in the base game.

thus, you gain
1. plastic figures to replace the tokens and
2. more command cards, agenda cards, and additional side missions

 
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Rob Davis
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davro33 wrote:
And you can't "buy" IG-88. He appears in a couple of scenarios, but Vader is the only villain that the Imperial can win for full-time use.


Let me correct myself. The IG-88 villain pack includes the Droid Uprising Agenda set. If you include that set in your Agenda deck, and draw the corresponding mission card, you have the opportunity to earn IG-88.

 
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Waspinator
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"Hero" has a specific meaning in this game and shouldn't be misused. Han, Chewie, IG-88, and Vader are not heroes.
 
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